Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Unifite22 | ||||||||
| 40 | 24 | 10 | +16 | 101, better than 97% at Level 10 | 1.35, better than 96% at Level 10 | |||
| 34 | 27 | 10 | +7 | 90, better than 85% at Level 9 | 1.18, better than 85% at Level 9 | |||
| 34 | 26 | 13 | +8 | 80, better than 56% at Level 9 | 1.13, better than 76% at Level 9 | |||
| 29 | 31 | 13 | -2 | 79, better than 37% at Level 10 | 0.89, better than 7% at Level 10 | |||
| 21 | 27 | 7 | -6 | 57, better than 1% at Level 8 | 0.79, better than 2% at Level 8 | |||
| team_Mertsii20 | ||||||||
| 39 | 32 | 10 | +7 | 96, better than 94% at Level 10 | 1.30, better than 95% at Level 10 | |||
| 25 | 32 | 8 | -7 | 76, better than 28% at Level 9 | 0.77, better than 1% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Unifite22 | |||
| 112, better than 23% at Level 10 | 14, better than 51% at Level 10 | 18 | |
| 98, better than 23% at Level 9 | 11 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 33 |
| 10 |
| -10 |
| 55, better than 1% at Level 9 |
| 0.77, better than 1% at Level 9 |
| 23 | 30 | 7 | -7 | 70, better than 5% at Level 10 | 0.75, better than 1% at Level 10 |
| 24 | 33 | 11 | -9 | 71, better than 9% at Level 9 | 0.72, better than 1% at Level 9 |
| 15 |
| 150, better than 37% at Level 9 | 5, better than 21% at Level 9 | 9 |
| 203, better than 49% at Level 10 | 5, better than 18% at Level 10 | 5 |
| 230, better than 66% at Level 8 | 7, better than 31% at Level 8 | 12 |
| team_Mertsii20 | |||
|---|---|---|---|
| 43, better than 10% at Level 10 | 13, better than 47% at Level 10 | 16 | |
| 118, better than 28% at Level 9 | 20, better than 77% at Level 9 | 21 | |
| 131, better than 32% at Level 9 | 10, better than 39% at Level 9 | 10 | |
| 223, better than 55% at Level 10 | 30, better than 95% at Level 10 | 39 | |
| 252, better than 68% at Level 9 | 17, better than 67% at Level 9 | 20 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.