Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_HDC48311 | ||||||||
| 21 | 17 | 6 | +4 | 103 | 1.24 | |||
| 19 | 16 | 1 | +3 | 72 | 1.15 | |||
| 19 | 21 | 3 | -2 | 79, better than 32% at Level 9 | 1.13, better than 70% at Level 9 | |||
| 16 | 17 | 6 | -1 | 77 | 0.92 | |||
| L1nDor4iK–Steam profile of L1nDor4iK (opens in a new tab) | 12 | 19 | 5 | -7 | 58 | 0.68 | ||
| team_Mansory_exe13 | ||||||||
| Mansory_exeLevel 10Steam profile of Mansory_exe (opens in a new tab) | 23 | 18 | 5 | +5 | 94, better than 95% at Level 10 | 1.30, better than 95% at Level 10 | ||
| 19 | 18 | 7 | +1 | 95, better than 95% at Level 10 | 1.25, better than 93% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_HDC48311 | |||
| 35 | 0 | 1 | |
| 0 | 0 | 1 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 15 |
| 9 |
| +5 |
| 91 |
| 1.20 |
| 15 | 17 | 2 | -2 | 61 | 0.83 |
| 13 | 19 | 4 | -6 | 60 | 0.74 |
| 44, better than 25% at Level 9 |
| 2, better than 22% at Level 9 |
| 2 |
| 71 | 0 | 0 |
| L1nDor4iK–Steam profile of L1nDor4iK (opens in a new tab) | 171 | 10 | 15 |
|---|
| team_Mansory_exe13 | |||
|---|---|---|---|
| Mansory_exeLevel 10Steam profile of Mansory_exe (opens in a new tab) | 0, better than 1% at Level 10 | 2, better than 20% at Level 10 | 1 |
| 50, better than 25% at Level 10 | 3, better than 26% at Level 10 | 9 | |
| 119 | 0 | 1 | |
| 24 | 0 | 3 | |
| 50 | 2 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.