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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Likse8 | ||||||||
| 21 | 19 | 4 | +2 | 105, better than 99% at Level 4 | 1.24, better than 94% at Level 4 | |||
| 18 | 17 | 4 | +1 | 73, better than 40% at Level 3 | 1.09, better than 91% at Level 3 | |||
| 11 | 17 | 6 | -6 | 67, better than 12% at Level 4 | 0.68, better than 1% at Level 4 | |||
| 10 | 20 | 8 | -10 | 69 | 0.60 | |||
| 11 | 20 | 3 | -9 | 54 | 0.56 | |||
| team_Kasuli7313 | ||||||||
| 26 | 11 | 5 | +15 | 125, better than 99% at Level 2 | 1.87, better than 99% at Level 2 | |||
| 22 | 15 | 3 | +7 | 103, better than 99% at Level 3 | 1.30, better than 97% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Likse8 | |||
| 99, better than 75% at Level 4 | 3, better than 45% at Level 4 | 6 | |
| 0, better than 1% at Level 3 | 3, better than 52% at Level 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 13 |
| 4 |
| +7 |
| 92 |
| 1.27 |
| 13 | 17 | 9 | -4 | 89, better than 91% at Level 4 | 0.78, better than 6% at Level 4 |
| 11 | 16 | 8 | -5 | 56, better than 7% at Level 3 | 0.74, better than 12% at Level 3 |
| 7 |
| 85, better than 68% at Level 4 | 4, better than 52% at Level 4 | 2 |
| 0 | 3 | 7 |
| 38 | 5 | 4 |
| team_Kasuli7313 | |||
|---|---|---|---|
| 154, better than 95% at Level 2 | 2, better than 43% at Level 2 | 9 | |
| 108, better than 79% at Level 3 | 2, better than 45% at Level 3 | 7 | |
| 91 | 5 | 8 | |
| 7, better than 23% at Level 4 | 0, better than 1% at Level 4 | 0 | |
| 273, better than 99% at Level 3 | 6, better than 73% at Level 3 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.