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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_syrooo13 | ||||||||
| 17 | 9 | 1 | +8 | 88, better than 82% at Level 6 | 1.49, better than 99% at Level 6 | |||
| 19 | 12 | 5 | +7 | 114, better than 99% at Level 6 | 1.38, better than 99% at Level 6 | |||
| syroooLevel 7Steam profile of syrooo (opens in a new tab) | 18 | 11 | 3 | +7 | 94, better than 93% at Level 7 | 1.38, better than 98% at Level 7 | ||
| 12 | 10 | 6 | +2 | 75 | 1.02 | |||
| 10 | 11 | 2 | -1 | 65, better than 4% at Level 6 | 0.88, better than 15% at Level 6 | |||
| team_Iamnub5 | ||||||||
| 12 | 14 | 1 | -2 | 65, better than 4% at Level 6 | 0.87, better than 13% at Level 6 | |||
| 10 | 15 | 3 | -5 | 53, better than 1% at Level 6 | 0.83, better than 6% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_syrooo13 | |||
| 18, better than 21% at Level 6 | 0, better than 1% at Level 6 | 4 | |
| 148, better than 93% at Level 6 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 15 |
| 4 |
| -4 |
| 77, better than 30% at Level 6 |
| 0.78, better than 4% at Level 6 |
| 11 | 15 | 1 | -4 | 56, better than 2% at Level 6 | 0.74, better than 2% at Level 6 |
| 9 | 16 | 9 | -7 | 84, better than 63% at Level 6 | 0.64, better than 1% at Level 6 |
| 10 |
| syroooLevel 7Steam profile of syrooo (opens in a new tab) | 5, better than 12% at Level 7 | 0, better than 1% at Level 7 | 6 |
|---|
| 184 | 9 | 9 |
| 45, better than 37% at Level 6 | 0, better than 1% at Level 6 | 1 |
| team_Iamnub5 | |||
|---|---|---|---|
| 4, better than 13% at Level 6 | 10, better than 91% at Level 6 | 9 | |
| 2, better than 12% at Level 6 | 1, better than 21% at Level 6 | 3 | |
| 27, better than 26% at Level 6 | 2, better than 29% at Level 6 | 3 | |
| 0, better than 1% at Level 6 | 2, better than 29% at Level 6 | 9 | |
| 9, better than 16% at Level 6 | 14, better than 99% at Level 6 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.