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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_rum4xs11 | ||||||||
| 21 | 19 | 6 | +2 | 104 | 1.17 | |||
| 18 | 17 | 5 | +1 | 75, better than 25% at Level 6 | 1.08, better than 72% at Level 6 | |||
| 20 | 19 | 7 | +1 | 91 | 0.99 | |||
| Dogaaa1–Steam profile of Dogaaa1 (opens in a new tab) | 16 | 19 | 3 | -3 | 73 | 0.82 | ||
| Corch93Level 5Steam profile of Corch93 (opens in a new tab) | 14 | 18 | 8 | -4 | 77, better than 47% at Level 5 | 0.79, better than 4% at Level 5 | ||
| team__musulmanin_13 | ||||||||
| llegacLevel 5Steam profile of llegac (opens in a new tab) | 26 | 15 | 4 | +11 | 92, better than 92% at Level 5 | 1.50, better than 99% at Level 5 | ||
| 17 | 16 | 6 | +1 | 83, better than 78% at Level 4 | 1.08, better than 83% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_rum4xs11 | |||
| 84 | 9 | 5 | |
| 127, better than 71% at Level 6 | 4, better than 38% at Level 6 | 7 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 16 |
| 9 |
| +2 |
| 90, better than 95% at Level 4 |
| 1.04, better than 76% at Level 4 |
| 16 | 23 | 4 | -7 | 73, better than 23% at Level 5 | 0.76, better than 3% at Level 5 |
| 13 | 22 | 4 | -9 | 55, better than 1% at Level 6 | 0.57, better than 1% at Level 6 |
| 33 |
| 11 |
| 11 |
| Dogaaa1–Steam profile of Dogaaa1 (opens in a new tab) | 178 | 4 | 3 |
|---|
| Corch93Level 5Steam profile of Corch93 (opens in a new tab) | 118, better than 71% at Level 5 | 5, better than 48% at Level 5 | 6 |
|---|
| team__musulmanin_13 | |||
|---|---|---|---|
| llegacLevel 5Steam profile of llegac (opens in a new tab) | 2, better than 16% at Level 5 | 1, better than 22% at Level 5 | 4 |
| 92, better than 66% at Level 4 | 15, better than 97% at Level 4 | 26 | |
| 68, better than 54% at Level 4 | 12, better than 92% at Level 4 | 17 | |
| 37, better than 30% at Level 5 | 3, better than 35% at Level 5 | 8 | |
| 21, better than 20% at Level 6 | 15, better than 95% at Level 6 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.