Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-heek13 | ||||||||
| 22 | 13 | 6 | +9 | 113, better than 97% at Level 9 | 1.49, better than 97% at Level 9 | |||
| 23 | 13 | 4 | +10 | 107, better than 99% at Level 10 | 1.48, better than 98% at Level 10 | |||
| 15 | 16 | 5 | -1 | 80, better than 43% at Level 9 | 0.98, better than 32% at Level 9 | |||
| 11 | 16 | 3 | -5 | 57, better than 1% at Level 9 | 0.69, better than 1% at Level 9 | |||
| 12 | 17 | 5 | -5 | 63, better than 1% at Level 9 | 0.66, better than 1% at Level 9 | |||
| team_szczxl8 | ||||||||
| 22 | 15 | 7 | +7 | 106, better than 97% at Level 9 | 1.50, better than 97% at Level 9 | |||
| 14 | 15 | 4 | -1 | 74, better than 15% at Level 9 | 0.98, better than 32% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-heek13 | |||
| 102, better than 54% at Level 9 | 4, better than 31% at Level 9 | 10 | |
| 30, better than 13% at Level 10 | 3, better than 21% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 17 |
| 2 |
| -2 |
| 75, better than 19% at Level 9 |
| 0.86, better than 7% at Level 9 |
| 11 | 16 | 6 | -5 | 69, better than 5% at Level 9 | 0.69, better than 1% at Level 9 |
| 12 | 20 | 3 | -8 | 61, better than 1% at Level 9 | 0.57, better than 1% at Level 9 |
| 9 |
| 186, better than 91% at Level 9 | 2, better than 18% at Level 9 | 6 |
| 85, better than 43% at Level 9 | 1, better than 13% at Level 9 | 3 |
| 58, better than 28% at Level 9 | 9, better than 70% at Level 9 | 7 |
| team_szczxl8 | |||
|---|---|---|---|
| 74, better than 37% at Level 9 | 3, better than 24% at Level 9 | 7 | |
| 111, better than 59% at Level 9 | 3, better than 24% at Level 9 | 8 | |
| 38, better than 19% at Level 9 | 2, better than 18% at Level 9 | 5 | |
| 188, better than 92% at Level 9 | 15, better than 96% at Level 9 | 17 | |
| 10, better than 9% at Level 9 | 0, better than 1% at Level 9 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.