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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_FrostVexX13 | ||||||||
| 26 | 14 | 4 | +12 | 102, better than 97% at Level 10 | 1.54, better than 99% at Level 10 | |||
| 20 | 18 | 10 | +2 | 93, better than 90% at Level 10 | 1.09, better than 65% at Level 10 | |||
| 19 | 15 | 7 | +4 | 97, better than 95% at Level 9 | 1.09, better than 72% at Level 9 | |||
| 16 | 15 | 3 | +1 | 59, better than 1% at Level 7 | 1.01, better than 49% at Level 7 | |||
| 8 | 17 | 7 | -9 | 59, better than 1% at Level 8 | 0.52, better than 1% at Level 8 | |||
| team_vekaa66611 | ||||||||
| 22 | 18 | 7 | +4 | 83, better than 58% at Level 10 | 1.19, better than 84% at Level 10 | |||
| 21 | 19 | 11 | +2 | 109, better than 99% at Level 8 | 1.12, better than 78% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_FrostVexX13 | |||
| 48, better than 17% at Level 10 | 5, better than 30% at Level 10 | 7 | |
| 167, better than 74% at Level 10 | 13 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 19 |
| 10 |
| -4 |
| 72, better than 11% at Level 9 |
| 0.86, better than 8% at Level 9 |
| 12 | 18 | 5 | -6 | 57 | 0.69 |
| 9 | 15 | 3 | -6 | 55, better than 1% at Level 9 | 0.69, better than 1% at Level 9 |
| 21 |
| 174, better than 81% at Level 9 | 3, better than 22% at Level 9 | 7 |
| 128, better than 68% at Level 7 | 21, better than 99% at Level 7 | 19 |
| 109, better than 54% at Level 8 | 4, better than 31% at Level 8 | 5 |
| team_vekaa66611 | |||
|---|---|---|---|
| 103, better than 42% at Level 10 | 7, better than 44% at Level 10 | 25 | |
| 144, better than 72% at Level 8 | 7, better than 51% at Level 8 | 17 | |
| 46, better than 20% at Level 9 | 20, better than 98% at Level 9 | 25 | |
| 116 | 9 | 10 | |
| 109, better than 49% at Level 9 | 5, better than 34% at Level 9 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.