Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-Tashi12 | ||||||||
| 22 | 19 | 2 | +3 | 77, better than 29% at Level 10 | 1.06, better than 56% at Level 10 | |||
| 23 | 21 | 6 | +2 | 83, better than 50% at Level 9 | 1.06, better than 52% at Level 9 | |||
| 24 | 26 | 6 | -2 | 96, better than 96% at Level 10 | 1.00, better than 40% at Level 10 | |||
| 14 | 21 | 5 | -7 | 54, better than 1% at Level 8 | 0.73, better than 1% at Level 8 | |||
| 14 | 20 | 6 | -6 | 71, better than 12% at Level 9 | 0.71, better than 2% at Level 9 | |||
| team_nagini66616 | ||||||||
| 27 | 17 | 5 | +10 | 100, better than 96% at Level 9 | 1.35, better than 96% at Level 9 | |||
| 21 | 16 | 5 | +5 | 71, better than 9% at Level 10 | 1.14, better than 77% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-Tashi12 | |||
| 50, better than 22% at Level 10 | 6, better than 41% at Level 10 | 8 | |
| 27, better than 16% at Level 9 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 18 |
| 5 |
| +3 |
| 80, better than 37% at Level 9 |
| 1.08, better than 60% at Level 9 |
| 20 | 22 | 7 | -2 | 80, better than 34% at Level 9 | 0.92, better than 16% at Level 9 |
| 16 | 25 | 2 | -9 | 67, better than 3% at Level 8 | 0.67, better than 1% at Level 8 |
| 12 |
| 142, better than 67% at Level 10 | 5, better than 34% at Level 10 | 13 |
| 22, better than 17% at Level 8 | 32, better than 99% at Level 8 | 17 |
| 23, better than 15% at Level 9 | 3, better than 26% at Level 9 | 7 |
| team_nagini66616 | |||
|---|---|---|---|
| 130, better than 65% at Level 9 | 10, better than 69% at Level 9 | 15 | |
| 86, better than 38% at Level 10 | 7, better than 47% at Level 10 | 13 | |
| 93, better than 45% at Level 9 | 15, better than 91% at Level 9 | 22 | |
| 45, better than 23% at Level 9 | 6, better than 44% at Level 9 | 10 | |
| 78, better than 42% at Level 8 | 3, better than 29% at Level 8 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.