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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team__AliExpress13 | ||||||||
| 24 | 8 | 3 | +16 | 121, better than 99% at Level 4 | 1.96, better than 99% at Level 4 | |||
| 17 | 13 | 2 | +4 | 84, better than 90% at Level 3 | 1.25, better than 97% at Level 3 | |||
| 15 | 15 | 8 | 0 | 92, better than 96% at Level 4 | 0.98, better than 61% at Level 4 | |||
| Senshi50rusLevel 3Steam profile of Senshi50rus (opens in a new tab) | 12 | 14 | 4 | -2 | 71, better than 41% at Level 3 | 0.83, better than 34% at Level 3 | ||
| 13 | 17 | 8 | -4 | 72, better than 60% at Level 2 | 0.78, better than 37% at Level 2 | |||
| team_sc0RP96 | ||||||||
| 19 | 15 | 6 | +4 | 97 | 1.40 | |||
| 20 | 15 | 5 | +5 | 104 | 1.36 | |||
| 10 | 8 | 3 | ||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team__AliExpress13 | |||
| 60, better than 58% at Level 4 | 5, better than 65% at Level 4 | 12 | |
| 0, better than 1% at Level 3 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 48, better than 4% at Level 2 |
| 1.00, better than 87% at Level 2 |
| 10 | 17 | 4 | -7 | 60, better than 3% at Level 5 | 0.62, better than 1% at Level 5 |
| brskmzfck–Steam profile of brskmzfck (opens in a new tab) | 7 | 16 | 7 | -9 | 54 | 0.50 |
|---|
| 0 |
| 151, better than 96% at Level 4 | 3, better than 47% at Level 4 | 5 |
| Senshi50rusLevel 3Steam profile of Senshi50rus (opens in a new tab) | 1, better than 20% at Level 3 | 0, better than 1% at Level 3 | 0 |
|---|
| 0, better than 1% at Level 2 | 10, better than 95% at Level 2 | 11 |
| team_sc0RP96 | |||
|---|---|---|---|
| 0 | 0 | 1 | |
| 0 | 0 | 0 | |
| 47, better than 52% at Level 2 | 0, better than 1% at Level 2 | 1 | |
| 48, better than 42% at Level 5 | 1, better than 24% at Level 5 | 1 | |
| brskmzfck–Steam profile of brskmzfck (opens in a new tab) | 61 | 0 | 0 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.