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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_myakiw16 | ||||||||
| 32 | 20 | 6 | +12 | 100, better than 97% at Level 6 | 1.54, better than 99% at Level 6 | |||
| 29 | 21 | 11 | +8 | 103, better than 97% at Level 8 | 1.38, better than 98% at Level 8 | |||
| 21 | 20 | 8 | +1 | 87 | 1.04 | |||
| 19 | 21 | 10 | -2 | 64, better than 3% at Level 6 | 0.99, better than 48% at Level 6 | |||
| 13 | 24 | 7 | -11 | 61, better than 26% at Level 2 | 0.56, better than 5% at Level 2 | |||
| team_k1W0xx13 | ||||||||
| 32 | 22 | 9 | +10 | 118 | 1.44 | |||
| 23 | 20 | 3 | +3 | 81, better than 56% at Level 6 | 1.12, better than 83% at Level 6 | |||
| PLEMUSHLevel 7Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_myakiw16 | |||
| 55, better than 30% at Level 6 | 13, better than 82% at Level 6 | 19 | |
| 13, better than 11% at Level 8 | 19, better than 94% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 24 |
| 9 |
| -5 |
| 83, better than 66% at Level 7 |
| 0.97, better than 35% at Level 7 |
| 16 | 24 | 1 | -8 | 53, better than 1% at Level 6 | 0.68, better than 1% at Level 6 |
| 15 | 26 | 4 | -11 | 56 | 0.54 |
| 28 |
| 99 | 9 | 17 |
| 234, better than 92% at Level 6 | 12, better than 77% at Level 6 | 15 |
| 261, better than 98% at Level 2 | 5, better than 55% at Level 2 | 6 |
| team_k1W0xx13 | |||
|---|---|---|---|
| 92 | 13 | 14 | |
| 100, better than 49% at Level 6 | 11, better than 73% at Level 6 | 15 | |
| PLEMUSHLevel 7Steam profile of PLEMUSH (opens in a new tab) | 21, better than 15% at Level 7 | 3, better than 25% at Level 7 | 3 |
| 23, better than 19% at Level 6 | 10, better than 68% at Level 6 | 8 | |
| 6 | 12 | 13 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.