Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Lon1ss7 | ||||||||
| 16 | 15 | 8 | +1 | 95, better than 95% at Level 9 | 1.02, better than 43% at Level 9 | |||
| 16 | 18 | 5 | -2 | 91, better than 90% at Level 9 | 0.98, better than 30% at Level 9 | |||
| 14 | 16 | 4 | -2 | 78, better than 36% at Level 8 | 0.86, better than 5% at Level 8 | |||
| 11 | 16 | 4 | -5 | 64, better than 1% at Level 9 | 0.77, better than 1% at Level 9 | |||
| 10 | 17 | 2 | -7 | 51, better than 1% at Level 8 | 0.60, better than 1% at Level 8 | |||
| team_p3rekur13 | ||||||||
| 19 | 13 | 6 | +6 | 104, better than 99% at Level 8 | 1.40, better than 98% at Level 8 | |||
| 19 | 12 | 3 | +7 | 92, better than 91% at Level 10 | 1.38, better than 96% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Lon1ss7 | |||
| 22, better than 13% at Level 9 | 5, better than 40% at Level 9 | 7 | |
| 51, better than 26% at Level 9 | 2, better than 19% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 13 |
| 5 |
| +2 |
| 70, better than 6% at Level 8 |
| 1.17, better than 88% at Level 8 |
| 17 | 16 | 3 | +1 | 86, better than 72% at Level 10 | 1.11, better than 72% at Level 10 |
| 12 | 13 | 8 | -1 | 78, better than 36% at Level 9 | 0.96, better than 26% at Level 9 |
| 3 |
| 33, better than 20% at Level 8 | 4, better than 36% at Level 8 | 10 |
| 53, better than 27% at Level 9 | 7, better than 58% at Level 9 | 5 |
| 55, better than 32% at Level 8 | 16, better than 98% at Level 8 | 17 |
| team_p3rekur13 | |||
|---|---|---|---|
| 76, better than 44% at Level 8 | 9, better than 76% at Level 8 | 14 | |
| 31, better than 14% at Level 10 | 8, better than 62% at Level 10 | 13 | |
| 52, better than 30% at Level 8 | 11, better than 87% at Level 8 | 13 | |
| 54, better than 24% at Level 10 | 1, better than 12% at Level 10 | 3 | |
| 17, better than 12% at Level 9 | 20, better than 99% at Level 9 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.