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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NEOL698 | ||||||||
| 24 | 15 | 4 | +9 | 112, better than 98% at Level 7 | 1.52, better than 97% at Level 7 | |||
| 13 | 17 | 4 | -4 | 61, better than 1% at Level 7 | 0.87, better than 7% at Level 7 | |||
| 14 | 19 | 4 | -5 | 84, better than 65% at Level 8 | 0.86, better than 6% at Level 8 | |||
| 10 | 15 | 5 | -5 | 67, better than 3% at Level 7 | 0.71, better than 1% at Level 7 | |||
| 9 | 18 | 7 | -9 | 62, better than 1% at Level 7 | 0.50, better than 1% at Level 7 | |||
| team_full0w13 | ||||||||
| 28 | 14 | 5 | +14 | 133, better than 99% at Level 7 | 1.86, better than 99% at Level 7 | |||
| 14 | 14 | 4 | 0 | 72, better than 12% at Level 7 | 1.02, better than 53% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NEOL698 | |||
| 40, better than 26% at Level 7 | 6, better than 54% at Level 7 | 10 | |
| 69, better than 42% at Level 7 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 13 |
| 5 |
| +2 |
| 84, better than 66% at Level 8 |
| 0.99, better than 38% at Level 8 |
| 14 | 15 | 6 | -1 | 71, better than 11% at Level 7 | 0.98, better than 40% at Level 7 |
| 13 | 15 | 3 | -2 | 67, better than 3% at Level 7 | 0.92, better than 15% at Level 7 |
| 9 |
| 59, better than 32% at Level 8 | 4, better than 34% at Level 8 | 7 |
| 121, better than 73% at Level 7 | 2, better than 24% at Level 7 | 1 |
| 111, better than 67% at Level 7 | 8, better than 70% at Level 7 | 11 |
| team_full0w13 | |||
|---|---|---|---|
| 89, better than 55% at Level 7 | 10, better than 82% at Level 7 | 12 | |
| 24, better than 19% at Level 7 | 0, better than 1% at Level 7 | 3 | |
| 108, better than 62% at Level 8 | 1, better than 15% at Level 8 | 3 | |
| 75, better than 46% at Level 7 | 12, better than 91% at Level 7 | 17 | |
| 104, better than 63% at Level 7 | 1, better than 18% at Level 7 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.