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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_llUcky_yy13 | ||||||||
| 26 | 13 | 6 | +13 | 118, better than 99% at Level 10 | 1.79, better than 99% at Level 10 | |||
| 19 | 15 | 6 | +4 | 94, better than 95% at Level 9 | 1.16, better than 84% at Level 9 | |||
| 16 | 13 | 5 | +3 | 93, better than 91% at Level 10 | 1.06, better than 55% at Level 10 | |||
| JankzzLevel 10Steam profile of Jankzz (opens in a new tab) | 14 | 12 | 5 | +2 | 76, better than 21% at Level 10 | 1.05, better than 51% at Level 10 | ||
| 12 | 15 | 7 | -3 | 63, better than 2% at Level 8 | 0.85, better than 4% at Level 8 | |||
| team_4GR-FSE8 | ||||||||
| 24 | 19 | 6 | +5 | 121, better than 99% at Level 10 | 1.67, better than 99% at Level 10 | |||
| 13 | 15 | 5 | -2 | 77, better than 35% at Level 9 | 0.83, better than 4% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_llUcky_yy13 | |||
| 21, better than 10% at Level 10 | 0, better than 1% at Level 10 | 8 | |
| 82, better than 41% at Level 9 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 17 |
| 5 |
| -3 |
| 63, better than 1% at Level 9 |
| 0.80, better than 1% at Level 9 |
| 9 | 18 | 5 | -9 | 60, better than 1% at Level 9 | 0.50, better than 1% at Level 9 |
| 8 | 18 | 3 | -10 | 45 | 0.46 |
| 10 |
| 84, better than 38% at Level 10 | 5, better than 35% at Level 10 | 5 |
| JankzzLevel 10Steam profile of Jankzz (opens in a new tab) | 38, better than 16% at Level 10 | 4, better than 28% at Level 10 | 4 |
|---|
| 11, better than 12% at Level 8 | 5, better than 42% at Level 8 | 5 |
| team_4GR-FSE8 | |||
|---|---|---|---|
| 121, better than 61% at Level 10 | 10, better than 74% at Level 10 | 12 | |
| 6, better than 7% at Level 9 | 3, better than 24% at Level 9 | 2 | |
| 79, better than 40% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 56, better than 27% at Level 9 | 6, better than 47% at Level 9 | 8 | |
| 0 | 0 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.