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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_guffi_1234 | ||||||||
| 10 | 14 | 1 | -4 | 69 | 0.74 | |||
| 10 | 16 | 0 | -6 | 60 | 0.71 | |||
| 10 | 15 | 2 | -5 | 87 | 0.69 | |||
| 10 | 17 | 2 | -7 | 54, better than 1% at Level 5 | 0.66, better than 1% at Level 5 | |||
| lerg_perLevel 4Steam profile of lerg_per (opens in a new tab) | 5 | 17 | 2 | -12 | 54, better than 1% at Level 4 | 0.28, better than 1% at Level 4 | ||
| team_AR_77713 | ||||||||
| 17 | 6 | 4 | +11 | 104, better than 99% at Level 4 | 1.57, better than 99% at Level 4 | |||
| 17 | 10 | 4 | +7 | 94, better than 93% at Level 6 | 1.55, better than 99% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_guffi_1234 | |||
| 72 | 0 | 7 | |
| 21 | 2 | 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 11 |
| 4 |
| +8 |
| 107, better than 99% at Level 3 |
| 1.50, better than 99% at Level 3 |
| 14 | 13 | 8 | +1 | 99, better than 97% at Level 5 | 1.02, better than 70% at Level 5 |
| 9 | 6 | 4 | +3 | 53, better than 3% at Level 3 | 1.01, better than 75% at Level 3 |
| 0 |
| 1 |
| 1 |
| 0, better than 1% at Level 5 | 0, better than 1% at Level 5 | 0 |
| lerg_perLevel 4Steam profile of lerg_per (opens in a new tab) | 0, better than 1% at Level 4 | 2, better than 40% at Level 4 | 2 |
|---|
| team_AR_77713 | |||
|---|---|---|---|
| 94, better than 83% at Level 4 | 0, better than 1% at Level 4 | 1 | |
| 256, better than 99% at Level 6 | 0, better than 1% at Level 6 | 3 | |
| 54, better than 57% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| 99, better than 80% at Level 5 | 1, better than 25% at Level 5 | 4 | |
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.