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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Izulk411 | ||||||||
| 24 | 18 | 4 | +6 | 109, better than 99% at Level 5 | 1.35, better than 98% at Level 5 | |||
| 21 | 19 | 7 | +2 | 92, better than 93% at Level 7 | 1.07, better than 69% at Level 7 | |||
| 15 | 19 | 12 | -4 | 79, better than 47% at Level 7 | 0.91, better than 14% at Level 7 | |||
| 13 | 16 | 6 | -3 | 60 | 0.87 | |||
| 11 | 19 | 5 | -8 | 55 | 0.60 | |||
| team_skTAHA13 | ||||||||
| 23 | 13 | 4 | +10 | 102, better than 97% at Level 8 | 1.37, better than 98% at Level 8 | |||
| 23 | 16 | 6 | +7 | 101, better than 97% at Level 6 | 1.36, better than 97% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Izulk411 | |||
| 76, better than 50% at Level 5 | 1, better than 22% at Level 5 | 1 | |
| 73, better than 39% at Level 7 | 2, better than 22% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 19 |
| 2 |
| 0 |
| 65, better than 6% at Level 5 |
| 1.03, better than 71% at Level 5 |
| abdnegLevel 4Steam profile of abdneg (opens in a new tab) | 14 | 18 | 7 | -4 | 75, better than 38% at Level 4 | 0.89, better than 25% at Level 4 |
|---|
| 11 | 20 | 5 | -9 | 64, better than 19% at Level 3 | 0.54, better than 1% at Level 3 |
| 1 |
| 91, better than 49% at Level 7 | 5, better than 41% at Level 7 | 5 |
| 0 | 0 | 0 |
| 11 | 0 | 0 |
| team_skTAHA13 | |||
|---|---|---|---|
| 234, better than 96% at Level 8 | 14, better than 90% at Level 8 | 22 | |
| 43, better than 29% at Level 6 | 15, better than 95% at Level 6 | 13 | |
| vezerbossLevel 5Steam profile of vezerboss (opens in a new tab) | 0, better than 1% at Level 5 | 4, better than 41% at Level 5 | 2 |
| abdnegLevel 4Steam profile of abdneg (opens in a new tab) | 77, better than 58% at Level 4 | 8, better than 75% at Level 4 | 7 |
| 59, better than 48% at Level 3 | 14, better than 97% at Level 3 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.