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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_g30_vict0r13 | ||||||||
| 28 | 5 | 8 | +23 | 188, better than 99% at Level 8 | 2.77, better than 99% at Level 8 | |||
| 20 | 9 | 6 | +11 | 129, better than 99% at Level 6 | 1.57, better than 99% at Level 6 | |||
| ZeroPulse05Level 2Steam profile of ZeroPulse05 (opens in a new tab) | 14 | 7 | 0 | +7 | 57, better than 13% at Level 2 | 1.34, better than 99% at Level 2 | ||
| 8 | 12 | 5 | -4 | 59, better than 19% at Level 2 | 0.70, better than 17% at Level 2 | |||
| 5 | 12 | 1 | -7 | 37, better than 1% at Level 1 | 0.49, better than 3% at Level 1 | |||
| team_0dyssey-4 | ||||||||
| 15 | 15 | 3 | 0 | 100 | 1.07 | |||
| 10 | 14 | 5 | -4 | 87, better than 86% at Level 5 | 0.74, better than 2% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_g30_vict0r13 | |||
| 239, better than 99% at Level 8 | 8, better than 79% at Level 8 | 12 | |
| 78, better than 63% at Level 6 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 8 |
| 16 |
| 3 |
| -8 |
| 58, better than 1% at Level 4 |
| 0.65, better than 1% at Level 4 |
| 8 | 14 | 1 | -6 | 41, better than 1% at Level 4 | 0.61, better than 1% at Level 4 |
| 4 | 16 | 5 | -12 | 47, better than 5% at Level 1 | 0.24, better than 1% at Level 1 |
| 2 |
| ZeroPulse05Level 2Steam profile of ZeroPulse05 (opens in a new tab) | 20, better than 36% at Level 2 | 2, better than 46% at Level 2 | 2 |
|---|
| 0, better than 1% at Level 2 | 0, better than 1% at Level 2 | 0 |
| 21, better than 42% at Level 1 | 0, better than 1% at Level 1 | 0 |
| team_0dyssey-4 | |||
|---|---|---|---|
| 0 | 3 | 2 | |
| 155, better than 96% at Level 5 | 7, better than 80% at Level 5 | 5 | |
| 0, better than 1% at Level 4 | 3, better than 50% at Level 4 | 1 | |
| 10, better than 26% at Level 4 | 9, better than 93% at Level 4 | 13 | |
| 23, better than 43% at Level 1 | 3, better than 58% at Level 1 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.