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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_10llvllBOT11 | ||||||||
| 25 | 17 | 4 | +8 | 98, better than 96% at Level 7 | 1.69, better than 99% at Level 7 | |||
| 19 | 19 | 4 | 0 | 84, better than 95% at Level 2 | 0.98, better than 80% at Level 2 | |||
| 19 | 19 | 6 | 0 | 78, better than 57% at Level 4 | 0.93, better than 41% at Level 4 | |||
| 13 | 21 | 4 | -8 | 54 | 0.72 | |||
| ffased1Level 3Steam profile of ffased1 (opens in a new tab) | 8 | 22 | 14 | -14 | 68, better than 20% at Level 3 | 0.42, better than 1% at Level 3 | ||
| team_uluv6613 | ||||||||
| 29 | 13 | 5 | +16 | 102 | 1.72 | |||
| 21 | 15 | 7 | +6 | 95, better than 96% at Level 5 | 1.26, better than 97% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_10llvllBOT11 | |||
| 20, better than 16% at Level 7 | 16, better than 96% at Level 7 | 26 | |
| 11, better than 27% at Level 2 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 16 |
| 8 |
| +1 |
| 76, better than 58% at Level 3 |
| 0.99, better than 75% at Level 3 |
| 17 | 19 | 8 | -2 | 69 | 0.88 |
| Rizik88291Level 3Steam profile of Rizik88291 (opens in a new tab) | 13 | 22 | 11 | -9 | 86, better than 93% at Level 3 | 0.57, better than 3% at Level 3 |
|---|
| 3 |
| 140, better than 85% at Level 4 | 11, better than 89% at Level 4 | 15 |
| 0 | 0 | 0 |
| ffased1Level 3Steam profile of ffased1 (opens in a new tab) | 78, better than 58% at Level 3 | 5, better than 63% at Level 3 | 11 |
|---|
| team_uluv6613 | |||
|---|---|---|---|
| 23 | 1 | 7 | |
| 28, better than 26% at Level 5 | 0, better than 1% at Level 5 | 5 | |
| 99, better than 68% at Level 3 | 4, better than 56% at Level 3 | 10 | |
| 131 | 7 | 9 | |
| Rizik88291Level 3Steam profile of Rizik88291 (opens in a new tab) | 330, better than 99% at Level 3 | 9, better than 85% at Level 3 | 13 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.