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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-Eddy-6 | ||||||||
| 2kahhLevel 5Steam profile of 2kahh (opens in a new tab) | 14 | 17 | 2 | -3 | 86, better than 75% at Level 5 | 0.88, better than 19% at Level 5 | ||
| 12 | 17 | 6 | -5 | 82, better than 58% at Level 7 | 0.74, better than 1% at Level 7 | |||
| 10 | 14 | 3 | -4 | 56 | 0.72 | |||
| 10 | 16 | 4 | -6 | 50, better than 1% at Level 7 | 0.66, better than 1% at Level 7 | |||
| 6 | 15 | 3 | -9 | 44, better than 1% at Level 5 | 0.44, better than 1% at Level 5 | |||
| team_Rishe13 | ||||||||
| 19 | 13 | 7 | +6 | 118, better than 99% at Level 8 | 1.37, better than 98% at Level 8 | |||
| 17 | 9 | 3 | +8 | 83, better than 64% at Level 7 | 1.33, better than 98% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-Eddy-6 | |||
| 2kahhLevel 5Steam profile of 2kahh (opens in a new tab) | 56, better than 47% at Level 5 | 5, better than 58% at Level 5 | 6 |
| 81, better than 55% at Level 7 | 7, better than 68% at Level 7 | 7 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 10 |
| 3 |
| +5 |
| 72, better than 10% at Level 8 |
| 1.23, better than 91% at Level 8 |
| 14 | 9 | 4 | +5 | 86 | 1.17 |
| 14 | 11 | 6 | +3 | 79, better than 49% at Level 6 | 1.08, better than 72% at Level 6 |
| 58 |
| 0 |
| 0 |
| 130, better than 83% at Level 7 | 4, better than 41% at Level 7 | 4 |
| 61, better than 50% at Level 5 | 1, better than 24% at Level 5 | 2 |
| team_Rishe13 | |||
|---|---|---|---|
| 39, better than 24% at Level 8 | 7, better than 64% at Level 8 | 13 | |
| 260, better than 99% at Level 7 | 2, better than 25% at Level 7 | 3 | |
| 67, better than 41% at Level 8 | 6, better than 56% at Level 8 | 11 | |
| 108 | 11 | 16 | |
| 122, better than 82% at Level 6 | 6, better than 63% at Level 6 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.