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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_mappa6669 | ||||||||
| 19 | 15 | 3 | +4 | 84, better than 72% at Level 9 | 1.11, better than 74% at Level 9 | |||
| 16 | 16 | 3 | 0 | 64, better than 1% at Level 7 | 1.07, better than 69% at Level 7 | |||
| kisuke-Level 10Steam profile of kisuke- (opens in a new tab) | 14 | 17 | 7 | -3 | 82, better than 49% at Level 10 | 0.82, better than 2% at Level 10 | ||
| 13 | 18 | 8 | -5 | 60, better than 1% at Level 10 | 0.75, better than 1% at Level 10 | |||
| 10 | 15 | 6 | -5 | 60, better than 1% at Level 10 | 0.75, better than 1% at Level 10 | |||
| team_sinrabanse13 | ||||||||
| 21 | 14 | 5 | +7 | 111 | 1.52 | |||
| 19 | 14 | 2 | +5 | 80, better than 57% at Level 9 | 1.28, better than 95% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_mappa6669 | |||
| 48, better than 22% at Level 9 | 2, better than 18% at Level 9 | 5 | |
| 147, better than 82% at Level 7 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 3 |
| +2 |
| 67, better than 1% at Level 10 |
| 1.06, better than 53% at Level 10 |
| 16 | 16 | 4 | 0 | 88, better than 79% at Level 10 | 0.94, better than 16% at Level 10 |
| 9 | 14 | 6 | -5 | 53, better than 1% at Level 9 | 0.69, better than 1% at Level 9 |
| 7 |
| kisuke-Level 10Steam profile of kisuke- (opens in a new tab) | 27, better than 12% at Level 10 | 0, better than 1% at Level 10 | 6 |
|---|
| 0, better than 1% at Level 10 | 14, better than 91% at Level 10 | 14 |
| 4, better than 6% at Level 10 | 7, better than 48% at Level 10 | 8 |
| team_sinrabanse13 | |||
|---|---|---|---|
| 95 | 2 | 9 | |
| 128, better than 65% at Level 9 | 6, better than 44% at Level 9 | 4 | |
| 25, better than 11% at Level 10 | 23, better than 99% at Level 10 | 24 | |
| 31, better than 13% at Level 10 | 2, better than 15% at Level 10 | 4 | |
| 24, better than 13% at Level 9 | 5, better than 37% at Level 9 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.