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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Flamethrower13 | ||||||||
| 27 | 12 | 8 | +15 | 139, better than 99% at Level 5 | 1.87, better than 99% at Level 5 | |||
| 19 | 15 | 10 | +4 | 92, better than 93% at Level 4 | 1.25, better than 94% at Level 4 | |||
| 17 | 11 | 2 | +6 | 66, better than 6% at Level 5 | 1.24, better than 96% at Level 5 | |||
| 17 | 15 | 4 | +2 | 73, better than 40% at Level 3 | 1.01, better than 82% at Level 3 | |||
| 5 | 15 | 5 | -10 | 45 | 0.50 | |||
| team_volodcko9 | ||||||||
| 17 | 18 | 5 | -1 | 103, better than 99% at Level 4 | 0.95, better than 48% at Level 4 | |||
| KROGULEC71–Steam profile of KROGULEC71 (opens in a new tab) | 16 | 18 | 3 | -2 | 77 | 0.86 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Flamethrower13 | |||
| 120, better than 77% at Level 5 | 4, better than 44% at Level 5 | 10 | |
| 23, better than 31% at Level 4 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 17 |
| 3 |
| -4 |
| 56, better than 1% at Level 5 |
| 0.76, better than 4% at Level 5 |
| 11 | 17 | 3 | -6 | 59, better than 25% at Level 1 | 0.71, better than 30% at Level 1 |
| 11 | 17 | 6 | -6 | 59, better than 2% at Level 4 | 0.66, better than 1% at Level 4 |
| 12 |
| 10, better than 19% at Level 5 | 5, better than 52% at Level 5 | 5 |
| 71, better than 58% at Level 3 | 0, better than 1% at Level 3 | 0 |
| 311 | 12 | 12 |
| team_volodcko9 | |||
|---|---|---|---|
| 248, better than 99% at Level 4 | 4, better than 51% at Level 4 | 10 | |
| KROGULEC71–Steam profile of KROGULEC71 (opens in a new tab) | 1 | 10 | 15 |
| 1, better than 15% at Level 5 | 3, better than 36% at Level 5 | 2 | |
| 34, better than 46% at Level 1 | 2, better than 43% at Level 1 | 3 | |
| 40, better than 41% at Level 4 | 8, better than 79% at Level 4 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.