Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_production13 | ||||||||
| 20 | 8 | 2 | +12 | 115, better than 99% at Level 2 | 2.03, better than 99% at Level 2 | |||
| 15 | 8 | 10 | +7 | 111, better than 99% at Level 2 | 1.41, better than 99% at Level 2 | |||
| 14 | 10 | 4 | +4 | 101 | 1.36 | |||
| ortegiLevel 1Steam profile of ortegi (opens in a new tab) | 14 | 10 | 4 | +4 | 91, better than 99% at Level 1 | 1.29, better than 99% at Level 1 | ||
| 10 | 9 | 2 | +1 | 53, better than 13% at Level 1 | 0.88, better than 68% at Level 1 | |||
| team_RedPerego3 | ||||||||
| 18 | 14 | 3 | +4 | 104, better than 99% at Level 2 | 1.62, better than 99% at Level 2 | |||
| 10 | 15 | 4 | -5 | 79, better than 88% at Level 1 | 0.79, better than 42% at Level 1 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_production13 | |||
| 86, better than 84% at Level 2 | 4, better than 68% at Level 2 | 4 | |
| 38, better than 51% at Level 2 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 6 |
| 14 |
| 3 |
| -8 |
| 64, better than 36% at Level 2 |
| 0.49, better than 3% at Level 2 |
| 6 | 16 | 2 | -10 | 52, better than 6% at Level 2 | 0.46, better than 2% at Level 2 |
| 4 | 16 | 2 | -12 | 43, better than 3% at Level 1 | 0.25, better than 1% at Level 1 |
| 4 |
| 218 | 11 | 13 |
| ortegiLevel 1Steam profile of ortegi (opens in a new tab) | 28, better than 48% at Level 1 | 4, better than 70% at Level 1 | 4 |
|---|
| 91, better than 89% at Level 1 | 1, better than 38% at Level 1 | 2 |
| team_RedPerego3 | |||
|---|---|---|---|
| 8, better than 28% at Level 2 | 0, better than 1% at Level 2 | 2 | |
| 65, better than 76% at Level 1 | 0, better than 1% at Level 1 | 1 | |
| 4, better than 25% at Level 2 | 5, better than 77% at Level 2 | 5 | |
| 6, better than 26% at Level 2 | 2, better than 47% at Level 2 | 4 | |
| 45, better than 62% at Level 1 | 2, better than 49% at Level 1 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.