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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Aposiken038 | ||||||||
| 19 | 17 | 7 | +2 | 106, better than 99% at Level 6 | 1.19, better than 91% at Level 6 | |||
| 18 | 16 | 5 | +2 | 90, better than 86% at Level 7 | 1.13, better than 77% at Level 7 | |||
| 17 | 15 | 4 | +2 | 75, better than 24% at Level 7 | 1.05, better than 57% at Level 7 | |||
| 8 | 16 | 6 | -8 | 54, better than 1% at Level 7 | 0.54, better than 1% at Level 7 | |||
| R1SSPLevel 3Steam profile of R1SSP (opens in a new tab) | 8 | 19 | 3 | -11 | 51, better than 4% at Level 3 | 0.42, better than 1% at Level 3 | ||
| team_qkoksik13 | ||||||||
| 23 | 13 | 4 | +10 | 97 | 1.56 | |||
| 18 | 16 | 5 | +2 | 83, better than 53% at Level 7 | 1.21, better than 92% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Aposiken038 | |||
| 90, better than 59% at Level 6 | 20, better than 99% at Level 6 | 17 | |
| 112, better than 67% at Level 7 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 10 |
| 4 |
| +6 |
| 89, better than 91% at Level 5 |
| 1.20, better than 96% at Level 5 |
| 18 | 13 | 5 | +5 | 93, better than 93% at Level 6 | 1.17, better than 88% at Level 6 |
| 8 | 18 | 6 | -10 | 62, better than 3% at Level 6 | 0.46, better than 1% at Level 6 |
| 10 |
| 84, better than 50% at Level 7 | 10, better than 79% at Level 7 | 15 |
| 133, better than 78% at Level 7 | 0, better than 1% at Level 7 | 1 |
| R1SSPLevel 3Steam profile of R1SSP (opens in a new tab) | 43, better than 44% at Level 3 | 0, better than 1% at Level 3 | 0 |
|---|
| team_qkoksik13 | |||
|---|---|---|---|
| 70 | 1 | 5 | |
| 89, better than 53% at Level 7 | 4, better than 35% at Level 7 | 6 | |
| 145, better than 89% at Level 5 | 13, better than 94% at Level 5 | 18 | |
| 90, better than 59% at Level 6 | 2, better than 25% at Level 6 | 8 | |
| 19, better than 18% at Level 6 | 1, better than 19% at Level 6 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.