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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_4upa4upsik11 | ||||||||
| 21 | 14 | 4 | +7 | 93, better than 89% at Level 9 | 1.29, better than 95% at Level 9 | |||
| 14 | 17 | 3 | -3 | 71, better than 9% at Level 9 | 0.90, better than 14% at Level 9 | |||
| 16 | 20 | 2 | -4 | 83, better than 66% at Level 9 | 0.81, better than 3% at Level 9 | |||
| 12 | 19 | 2 | -7 | 52, better than 1% at Level 9 | 0.66, better than 1% at Level 9 | |||
| 9 | 20 | 3 | -11 | 48, better than 1% at Level 8 | 0.45, better than 1% at Level 8 | |||
| team_MessNick13 | ||||||||
| 22 | 12 | 6 | +10 | 97, better than 95% at Level 10 | 1.42, better than 98% at Level 10 | |||
| 22 | 14 | 5 | +8 | 97, better than 95% at Level 10 | 1.25, better than 91% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_4upa4upsik11 | |||
| 291, better than 99% at Level 9 | 3, better than 22% at Level 9 | 10 | |
| 13, better than 9% at Level 9 | 11, better than 75% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 15 |
| 7 |
| +4 |
| 84, better than 72% at Level 9 |
| 1.21, better than 90% at Level 9 |
| 16 | 16 | 10 | 0 | 88, better than 87% at Level 5 | 0.93, better than 35% at Level 5 |
| 9 | 16 | 4 | -7 | 50, better than 1% at Level 9 | 0.61, better than 1% at Level 9 |
| 14 |
| 79, better than 34% at Level 9 | 3, better than 22% at Level 9 | 2 |
| 65, better than 27% at Level 9 | 4, better than 27% at Level 9 | 10 |
| 249, better than 97% at Level 8 | 3, better than 25% at Level 8 | 3 |
| team_MessNick13 | |||
|---|---|---|---|
| 237, better than 94% at Level 10 | 1, better than 11% at Level 10 | 2 | |
| 80, better than 30% at Level 10 | 1, better than 11% at Level 10 | 3 | |
| 240, better than 96% at Level 9 | 5, better than 34% at Level 9 | 6 | |
| 435, better than 99% at Level 5 | 4, better than 41% at Level 5 | 3 | |
| 89, better than 39% at Level 9 | 11, better than 75% at Level 9 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.