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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_r3gent-13 | ||||||||
| 20 | 18 | 10 | +2 | 101, better than 96% at Level 9 | 1.14, better than 74% at Level 9 | |||
| 19 | 17 | 5 | +2 | 87, better than 70% at Level 9 | 1.04, better than 48% at Level 9 | |||
| 18 | 19 | 4 | -1 | 69, better than 5% at Level 9 | 0.99, better than 34% at Level 9 | |||
| 16 | 16 | 11 | 0 | 81, better than 42% at Level 9 | 0.95, better than 27% at Level 9 | |||
| 15 | 20 | 5 | -5 | 64, better than 3% at Level 9 | 0.80, better than 4% at Level 9 | |||
| team_getwick11 | ||||||||
| 26 | 18 | 7 | +8 | 95, better than 95% at Level 10 | 1.57, better than 99% at Level 10 | |||
| 20 | 15 | 4 | +5 | 84, better than 71% at Level 8 | 1.20, better than 88% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_r3gent-13 | |||
| 124, better than 71% at Level 9 | 14, better than 94% at Level 9 | 15 | |
| 0, better than 1% at Level 9 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 18 |
| 2 |
| -2 |
| 73, better than 17% at Level 10 |
| 0.95, better than 26% at Level 10 |
| 14 | 19 | 12 | -5 | 94, better than 88% at Level 9 | 0.78, better than 3% at Level 9 |
| 13 | 19 | 6 | -6 | 60, better than 1% at Level 8 | 0.74, better than 1% at Level 8 |
| 6 |
| 115, better than 67% at Level 9 | 7, better than 58% at Level 9 | 5 |
| 196, better than 95% at Level 9 | 0, better than 1% at Level 9 | 3 |
| 0, better than 1% at Level 9 | 4, better than 35% at Level 9 | 6 |
| team_getwick11 | |||
|---|---|---|---|
| 51, better than 26% at Level 10 | 3, better than 26% at Level 10 | 8 | |
| 117, better than 71% at Level 8 | 8, better than 68% at Level 8 | 6 | |
| 92, better than 49% at Level 10 | 8, better than 62% at Level 10 | 9 | |
| 231, better than 98% at Level 9 | 17, better than 98% at Level 9 | 17 | |
| 33, better than 23% at Level 8 | 1, better than 19% at Level 8 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.