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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Dymaldo13 | ||||||||
| bufnykLevel 6Steam profile of bufnyk (opens in a new tab) | 26 | 14 | 5 | +12 | 127, better than 99% at Level 6 | 1.91, better than 99% at Level 6 | ||
| 18 | 14 | 9 | +4 | 109, better than 99% at Level 5 | 1.26, better than 97% at Level 5 | |||
| 15 | 12 | 5 | +3 | 75, better than 26% at Level 6 | 1.06, better than 64% at Level 6 | |||
| 11 | 13 | 4 | -2 | 56, better than 1% at Level 5 | 0.86, better than 13% at Level 5 | |||
| 8 | 11 | 1 | -3 | 34 | 0.82 | |||
| team_Mayo-Zambad48 | ||||||||
| 17 | 14 | 4 | +3 | 91, better than 91% at Level 6 | 1.20, better than 91% at Level 6 | |||
| 16 | 15 | 2 | +1 | 83 | 1.04 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Dymaldo13 | |||
| bufnykLevel 6Steam profile of bufnyk (opens in a new tab) | 101, better than 66% at Level 6 | 1, better than 20% at Level 6 | 5 |
| 70, better than 52% at Level 5 | 1, better than 23% at Level 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 14 |
| 4 |
| -5 |
| 63 |
| 0.71 |
| 10 | 17 | 6 | -7 | 66, better than 6% at Level 5 | 0.66, better than 1% at Level 5 |
| 11 | 19 | 2 | -8 | 61 | 0.57 |
| 94, better than 62% at Level 6 | 5, better than 50% at Level 6 | 10 |
| 173, better than 95% at Level 5 | 5, better than 54% at Level 5 | 12 |
| 0 | 0 | 0 |
| team_Mayo-Zambad48 | |||
|---|---|---|---|
| 148, better than 87% at Level 6 | 12, better than 92% at Level 6 | 19 | |
| 4 | 4 | 4 | |
| 1 | 5 | 5 | |
| 177, better than 95% at Level 5 | 3, better than 37% at Level 5 | 5 | |
| 88 | 4 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.