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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_nakazu8 | ||||||||
| 17 | 15 | 2 | +2 | 81, better than 70% at Level 4 | 1.10, better than 89% at Level 4 | |||
| 16 | 17 | 4 | -1 | 80, better than 66% at Level 4 | 1.01, better than 71% at Level 4 | |||
| 13 | 13 | 7 | 0 | 68, better than 8% at Level 5 | 0.91, better than 29% at Level 5 | |||
| _kabano5_–Steam profile of _kabano5_ (opens in a new tab) | 15 | 20 | 3 | -5 | 79 | 0.72 | ||
| 6 | 17 | 5 | -11 | 51, better than 1% at Level 4 | 0.42, better than 1% at Level 4 | |||
| team_woj4tix13 | ||||||||
| 26 | 16 | 4 | +10 | 135, better than 99% at Level 6 | 1.81, better than 99% at Level 6 | |||
| 17 | 14 | 6 | +3 | 83 | 1.17 | |||
| Wiktek09–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_nakazu8 | |||
| 28, better than 35% at Level 4 | 5, better than 61% at Level 4 | 12 | |
| 2, better than 21% at Level 4 | 0, better than 1% at Level 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 12 |
| 3 |
| +2 |
| 63 |
| 1.05 |
| 14 | 11 | 6 | +3 | 78 | 1.03 |
| parakurtLevel 4Steam profile of parakurt (opens in a new tab) | 11 | 13 | 2 | -2 | 50, better than 1% at Level 4 | 0.86, better than 21% at Level 4 |
|---|
| 1 |
| 79, better than 57% at Level 5 | 9, better than 82% at Level 5 | 15 |
| _kabano5_–Steam profile of _kabano5_ (opens in a new tab) | 96 | 11 | 15 |
|---|
| 72, better than 61% at Level 4 | 0, better than 1% at Level 4 | 0 |
| team_woj4tix13 | |||
|---|---|---|---|
| 167, better than 92% at Level 6 | 4, better than 42% at Level 6 | 4 | |
| 212 | 10 | 15 | |
| Wiktek09–Steam profile of Wiktek09 (opens in a new tab) | 19 | 2 | 6 |
| 150 | 4 | 16 | |
| parakurtLevel 4Steam profile of parakurt (opens in a new tab) | 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 2 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.