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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Maseye16 | ||||||||
| 28 | 23 | 4 | +5 | 92, better than 89% at Level 10 | 1.20, better than 86% at Level 10 | |||
| 26 | 23 | 7 | +3 | 90, better than 84% at Level 10 | 1.19, better than 84% at Level 10 | |||
| 24 | 22 | 9 | +2 | 85, better than 73% at Level 9 | 1.04, better than 61% at Level 9 | |||
| MaseyeLevel 10Steam profile of Maseye (opens in a new tab) | 19 | 21 | 8 | -2 | 64, better than 1% at Level 10 | 0.83, better than 2% at Level 10 | ||
| 12 | 23 | 9 | -11 | 49 | 0.54 | |||
| team_Nakar114 | ||||||||
| 28 | 21 | 1 | +7 | 85, better than 70% at Level 8 | 1.26, better than 94% at Level 8 | |||
| 25 | 23 | 12 | +2 | 101, better than 97% at Level 9 | 1.10, better than 73% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Maseye16 | |||
| 238, better than 83% at Level 10 | 3, better than 16% at Level 10 | 6 | |
| 142, better than 47% at Level 10 | 17 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 23 |
| 3 |
| -2 |
| 70, better than 8% at Level 9 |
| 0.89, better than 13% at Level 9 |
| 18 | 21 | 9 | -3 | 66, better than 1% at Level 10 | 0.82, better than 2% at Level 10 |
| 18 | 21 | 7 | -3 | 78, better than 32% at Level 10 | 0.80, better than 1% at Level 10 |
| 21 |
| 110, better than 38% at Level 9 | 0, better than 1% at Level 9 | 3 |
| MaseyeLevel 10Steam profile of Maseye (opens in a new tab) | 124, better than 40% at Level 10 | 9, better than 45% at Level 10 | 11 |
|---|
| 13 | 6 | 6 |
| team_Nakar114 | |||
|---|---|---|---|
| 42, better than 18% at Level 8 | 2, better than 18% at Level 8 | 8 | |
| 213, better than 79% at Level 9 | 4, better than 23% at Level 9 | 12 | |
| 76, better than 25% at Level 9 | 1, better than 12% at Level 9 | 2 | |
| 57, better than 17% at Level 10 | 19, better than 91% at Level 10 | 23 | |
| 110, better than 34% at Level 10 | 0, better than 1% at Level 10 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.