Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NAGI_00113 | ||||||||
| 22 | 12 | 5 | +10 | 105 | 1.56 | |||
| 20 | 15 | 10 | +5 | 105 | 1.36 | |||
| 15 | 11 | 3 | +4 | 66 | 1.15 | |||
| lapstop01–Steam profile of lapstop01 (opens in a new tab) | 14 | 18 | 6 | -4 | 94 | 0.78 | ||
| 8 | 16 | 3 | -8 | 46 | 0.54 | |||
| team_s4obby8 | ||||||||
| s4obbyLevel 2Steam profile of s4obby (opens in a new tab) | 21 | 14 | 5 | +7 | 109, better than 99% at Level 2 | 1.30, better than 99% at Level 2 | ||
| rikowhet–Steam profile of rikowhet (opens in a new tab) | 18 | 18 | 3 | 0 | 87 | 1.08 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NAGI_00113 | |||
| 68 | 1 | 2 | |
| 0 | 2 | 7 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 17 |
| 4 |
| -5 |
| 63, better than 4% at Level 5 |
| 0.77, better than 4% at Level 5 |
| DeYkaaLevel 3Steam profile of DeYkaa (opens in a new tab) | 12 | 16 | 2 | -4 | 53, better than 5% at Level 3 | 0.73, better than 11% at Level 3 |
|---|
| 7 | 17 | 7 | -10 | 52 | 0.46 |
| 9 |
| 4 |
| 7 |
| lapstop01–Steam profile of lapstop01 (opens in a new tab) | 54 | 6 | 8 |
|---|
| 30 | 11 | 10 |
| team_s4obby8 | |||
|---|---|---|---|
| s4obbyLevel 2Steam profile of s4obby (opens in a new tab) | 168, better than 96% at Level 2 | 10, better than 92% at Level 2 | 12 |
| rikowhet–Steam profile of rikowhet (opens in a new tab) | 0 | 2 | 3 |
| 85, better than 61% at Level 5 | 7, better than 69% at Level 5 | 9 | |
| DeYkaaLevel 3Steam profile of DeYkaa (opens in a new tab) | 46, better than 44% at Level 3 | 5, better than 68% at Level 3 | 7 |
| 0 | 0 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.