Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_EdekDymiator13 | ||||||||
| 22 | 19 | 9 | +3 | 104, better than 98% at Level 10 | 1.15, better than 82% at Level 10 | |||
| 18 | 13 | 3 | +5 | 74, better than 15% at Level 9 | 1.15, better than 82% at Level 9 | |||
| 17 | 16 | 5 | +1 | 86, better than 71% at Level 10 | 1.06, better than 55% at Level 10 | |||
| 15 | 18 | 0 | -3 | 60, better than 2% at Level 4 | 0.87, better than 23% at Level 4 | |||
| 11 | 17 | 4 | -6 | 61, better than 1% at Level 8 | 0.69, better than 1% at Level 8 | |||
| team_Nefefer11 | ||||||||
| 25 | 16 | 10 | +9 | 120, better than 99% at Level 10 | 1.38, better than 96% at Level 10 | |||
| 20 | 16 | 5 | +4 | 85, better than 70% at Level 9 | 1.21, better than 90% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_EdekDymiator13 | |||
| 117, better than 49% at Level 10 | 3, better than 19% at Level 10 | 6 | |
| 162, better than 76% at Level 9 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 19 |
| 5 |
| -6 |
| 65, better than 3% at Level 7 |
| 0.72, better than 2% at Level 7 |
| 13 | 19 | 4 | -6 | 62, better than 1% at Level 10 | 0.72, better than 1% at Level 10 |
| 10 | 15 | 1 | -5 | 44, better than 1% at Level 7 | 0.68, better than 1% at Level 7 |
| 10 |
| 83, better than 32% at Level 10 | 0, better than 1% at Level 10 | 0 |
| 84, better than 62% at Level 4 | 1, better than 28% at Level 4 | 9 |
| 0, better than 1% at Level 8 | 8, better than 59% at Level 8 | 14 |
| team_Nefefer11 | |||
|---|---|---|---|
| 102, better than 41% at Level 10 | 10, better than 65% at Level 10 | 14 | |
| 140, better than 66% at Level 9 | 8, better than 55% at Level 9 | 8 | |
| 0, better than 1% at Level 7 | 2, better than 22% at Level 7 | 7 | |
| 0, better than 1% at Level 10 | 4, better than 24% at Level 10 | 9 | |
| 42, better than 25% at Level 7 | 6, better than 48% at Level 7 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.