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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ledionii0113 | ||||||||
| 32 | 22 | 10 | +10 | 121, better than 99% at Level 10 | 1.44, better than 98% at Level 10 | |||
| 20 | 22 | 2 | -2 | 67, better than 5% at Level 6 | 0.99, better than 44% at Level 6 | |||
| 20 | 23 | 4 | -3 | 75, better than 23% at Level 8 | 0.89, better than 12% at Level 8 | |||
| 19 | 21 | 8 | -2 | 67, better than 4% at Level 7 | 0.85, better than 7% at Level 7 | |||
| 14 | 21 | 8 | -7 | 59, better than 1% at Level 7 | 0.71, better than 2% at Level 7 | |||
| team_PatrikSpicl16 | ||||||||
| 29 | 19 | 3 | +10 | 95, better than 94% at Level 7 | 1.36, better than 97% at Level 7 | |||
| 25 | 21 | 5 | +4 | 79, better than 41% at Level 9 | 1.11, better than 71% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ledionii0113 | |||
| 90, better than 27% at Level 10 | 15, better than 74% at Level 10 | 14 | |
| 209, better than 87% at Level 6 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 17 |
| 5 |
| +1 |
| 65, better than 3% at Level 8 |
| 0.98, better than 34% at Level 8 |
| 22 | 25 | 13 | -3 | 95, better than 94% at Level 7 | 0.97, better than 28% at Level 7 |
| 15 | 23 | 9 | -8 | 73, better than 14% at Level 7 | 0.68, better than 1% at Level 7 |
| 10 |
| 85, better than 33% at Level 8 | 23, better than 97% at Level 8 | 22 |
| 528, better than 99% at Level 7 | 7, better than 43% at Level 7 | 15 |
| 55, better than 25% at Level 7 | 3, better than 24% at Level 7 | 10 |
| team_PatrikSpicl16 | |||
|---|---|---|---|
| 220, better than 88% at Level 7 | 16, better than 86% at Level 7 | 19 | |
| 187, better than 71% at Level 9 | 8, better than 41% at Level 9 | 16 | |
| 85, better than 33% at Level 8 | 1, better than 14% at Level 8 | 11 | |
| 289, better than 97% at Level 7 | 1, better than 16% at Level 7 | 1 | |
| 386, better than 99% at Level 7 | 1, better than 16% at Level 7 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.