Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_feradx8 | ||||||||
| 16 | 17 | 1 | -1 | 61, better than 1% at Level 9 | 1.15, better than 81% at Level 9 | |||
| 16 | 14 | 6 | +2 | 85, better than 68% at Level 8 | 1.10, better than 76% at Level 8 | |||
| 15 | 16 | 9 | -1 | 95 | 0.87 | |||
| Sport1Level 8Steam profile of Sport1 (opens in a new tab) | 12 | 16 | 5 | -4 | 74, better than 21% at Level 8 | 0.73, better than 1% at Level 8 | ||
| 13 | 17 | 4 | -4 | 70 | 0.70 | |||
| team_GJOIISLOVE13 | ||||||||
| 26 | 12 | 7 | +14 | 128, better than 99% at Level 7 | 1.61, better than 98% at Level 7 | |||
| 17 | 12 | 5 | +5 | 74, better than 17% at Level 9 | 1.22, better than 91% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_feradx8 | |||
| 5, better than 7% at Level 9 | 1, better than 13% at Level 9 | 1 | |
| 4, better than 9% at Level 8 | 1, better than 15% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 17 |
| 6 |
| -1 |
| 81, better than 52% at Level 8 |
| 0.93, better than 25% at Level 8 |
| 10 | 16 | 4 | -6 | 67, better than 5% at Level 6 | 0.73, better than 1% at Level 6 |
| 11 | 15 | 4 | -4 | 60, better than 1% at Level 10 | 0.73, better than 1% at Level 10 |
| 2 |
| 0 | 3 | 5 |
| Sport1Level 8Steam profile of Sport1 (opens in a new tab) | 1, better than 6% at Level 8 | 5, better than 42% at Level 8 | 8 |
|---|
| 0 | 2 | 4 |
| team_GJOIISLOVE13 | |||
|---|---|---|---|
| 143, better than 83% at Level 7 | 5, better than 46% at Level 7 | 13 | |
| 10, better than 9% at Level 9 | 1, better than 13% at Level 9 | 6 | |
| 25, better than 16% at Level 8 | 2, better than 21% at Level 8 | 4 | |
| 68, better than 46% at Level 6 | 6, better than 58% at Level 6 | 3 | |
| 57, better than 24% at Level 10 | 0, better than 1% at Level 10 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.