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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_denikorss10 | ||||||||
| 26 | 16 | 4 | +10 | 114, better than 97% at Level 9 | 1.70, better than 98% at Level 9 | |||
| 20 | 16 | 3 | +4 | 97, better than 95% at Level 9 | 1.28, better than 95% at Level 9 | |||
| 16 | 16 | 1 | 0 | 73, better than 11% at Level 9 | 0.98, better than 30% at Level 9 | |||
| 12 | 17 | 2 | -5 | 43, better than 1% at Level 8 | 0.72, better than 1% at Level 8 | |||
| 10 | 21 | 8 | -11 | 72, better than 9% at Level 8 | 0.46, better than 1% at Level 8 | |||
| team_Cipollino13 | ||||||||
| 18 | 14 | 3 | +4 | 93, better than 93% at Level 9 | 1.20, better than 89% at Level 9 | |||
| 18 | 15 | 4 | +3 | 77, better than 31% at Level 8 | 1.17, better than 87% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_denikorss10 | |||
| 53, better than 23% at Level 9 | 6, better than 42% at Level 9 | 10 | |
| 53, better than 23% at Level 9 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 15 |
| 8 |
| +4 |
| 90, better than 86% at Level 8 |
| 1.15, better than 86% at Level 8 |
| 17 | 21 | 3 | -4 | 82, better than 55% at Level 9 | 0.84, better than 5% at Level 9 |
| 14 | 19 | 6 | -5 | 74, better than 15% at Level 9 | 0.73, better than 1% at Level 9 |
| 10 |
| 64, better than 28% at Level 9 | 1, better than 13% at Level 9 | 3 |
| 45, better than 23% at Level 8 | 3, better than 25% at Level 8 | 8 |
| 69, better than 35% at Level 8 | 2, better than 20% at Level 8 | 12 |
| team_Cipollino13 | |||
|---|---|---|---|
| 99, better than 46% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 76, better than 38% at Level 8 | 1, better than 15% at Level 8 | 7 | |
| 301, better than 99% at Level 8 | 1, better than 15% at Level 8 | 3 | |
| 26, better than 13% at Level 9 | 5, better than 35% at Level 9 | 11 | |
| 7, better than 7% at Level 9 | 5, better than 35% at Level 9 | 18 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.