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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Fedlen13 | ||||||||
| 29 | 14 | 3 | +15 | 110, better than 99% at Level 3 | 1.79, better than 99% at Level 3 | |||
| 23 | 15 | 3 | +8 | 90, better than 91% at Level 6 | 1.40, better than 99% at Level 6 | |||
| 16 | 19 | 9 | -3 | 89, better than 85% at Level 7 | 0.87, better than 11% at Level 7 | |||
| 12 | 14 | 6 | -2 | 62, better than 1% at Level 7 | 0.81, better than 4% at Level 7 | |||
| 13 | 19 | 7 | -6 | 68, better than 4% at Level 8 | 0.72, better than 1% at Level 8 | |||
| team_Mel1a11 | ||||||||
| 22 | 20 | 7 | +2 | 109, better than 99% at Level 7 | 1.10, better than 69% at Level 7 | |||
| 19 | 19 | 7 | 0 | 95, better than 94% at Level 8 | 1.05, better than 60% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Fedlen13 | |||
| 116, better than 77% at Level 3 | 12, better than 93% at Level 3 | 15 | |
| 134, better than 74% at Level 6 | 5, better than 42% at Level 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 19 |
| 4 |
| -4 |
| 70, better than 8% at Level 7 |
| 0.84, better than 5% at Level 7 |
| 13 | 18 | 5 | -5 | 68, better than 5% at Level 7 | 0.78, better than 4% at Level 7 |
| 12 | 17 | 6 | -5 | 64, better than 5% at Level 4 | 0.73, better than 3% at Level 4 |
| 7 |
| 135, better than 70% at Level 7 | 9, better than 65% at Level 7 | 16 |
| 3, better than 11% at Level 7 | 11, better than 77% at Level 7 | 10 |
| 8, better than 9% at Level 8 | 14, better than 87% at Level 8 | 14 |
| team_Mel1a11 | |||
|---|---|---|---|
| 3, better than 11% at Level 7 | 6, better than 45% at Level 7 | 5 | |
| 83, better than 39% at Level 8 | 10, better than 68% at Level 8 | 14 | |
| 128, better than 67% at Level 7 | 2, better than 20% at Level 7 | 3 | |
| 103, better than 54% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 72, better than 55% at Level 4 | 0, better than 1% at Level 4 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.