Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Orbi-6669 | ||||||||
| zixpwn–Steam profile of zixpwn (opens in a new tab) | 17 | 14 | 1 | +3 | 78 | 1.13 | ||
| 18 | 16 | 7 | +2 | 94 | 1.04 | |||
| 18 | 20 | 6 | -2 | 92, better than 92% at Level 9 | 0.97, better than 27% at Level 9 | |||
| 15 | 19 | 5 | -4 | 75, better than 17% at Level 10 | 0.79, better than 1% at Level 10 | |||
| 11 | 19 | 7 | -8 | 64, better than 1% at Level 10 | 0.71, better than 1% at Level 10 | |||
| team_zev13 | ||||||||
| 20 | 17 | 2 | +3 | 104, better than 98% at Level 10 | 1.29, better than 94% at Level 10 | |||
| 16 | 15 | 9 | +1 | 85, better than 69% at Level 10 | 1.00, better than 33% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Orbi-6669 | |||
| zixpwn–Steam profile of zixpwn (opens in a new tab) | 143 | 8 | 9 |
| 181 | 2 | 3 | |
| 101 | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 20 |
| 7 |
| 0 |
| 83 |
| 0.99 |
| 16 | 14 | 8 | +2 | 79, better than 42% at Level 9 | 0.96, better than 25% at Level 9 |
| 15 | 14 | 5 | +1 | 77, better than 22% at Level 10 | 0.95, better than 16% at Level 10 |
| 2, better than 18% at Level 9 |
| 8 |
| 24, better than 11% at Level 10 | 4, better than 26% at Level 10 | 7 |
| 28, better than 12% at Level 10 | 5, better than 33% at Level 10 | 7 |
| team_zev13 | |||
|---|---|---|---|
| 79, better than 33% at Level 10 | 3, better than 20% at Level 10 | 4 | |
| 198, better than 90% at Level 10 | 8, better than 56% at Level 10 | 7 | |
| 39 | 11 | 17 | |
| 178, better than 87% at Level 9 | 9, better than 67% at Level 9 | 14 | |
| 57, better than 23% at Level 10 | 7, better than 48% at Level 10 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.