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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_R3APEAR16 | ||||||||
| 33 | 19 | 6 | +14 | 117 | 1.53 | |||
| 22 | 24 | 8 | -2 | 87, better than 85% at Level 5 | 1.07, better than 78% at Level 5 | |||
| deeeeP-Level 7Steam profile of deeeeP- (opens in a new tab) | 22 | 24 | 7 | -2 | 76, better than 24% at Level 7 | 0.99, better than 36% at Level 7 | ||
| 19 | 21 | 9 | -2 | 71, better than 12% at Level 6 | 0.93, better than 26% at Level 6 | |||
| 14 | 24 | 6 | -10 | 56 | 0.65 | |||
| team_zaundi14 | ||||||||
| 25 | 22 | 5 | +3 | 79, better than 42% at Level 6 | 1.15, better than 84% at Level 6 | |||
| 27 | 24 | 9 | +3 | 96, better than 96% at Level 6 | 1.13, better than 80% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_R3APEAR16 | |||
| 377 | 14 | 21 | |
| 94, better than 49% at Level 5 | 10, better than 69% at Level 5 | 20 | |
| deeeeP-Level 7Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 22 |
| 22 |
| 7 |
| 0 |
| 84, better than 60% at Level 7 |
| 1.00, better than 40% at Level 7 |
| hopza555Level 5Steam profile of hopza555 (opens in a new tab) | 20 | 23 | 10 | -3 | 85, better than 78% at Level 5 | 0.92, better than 33% at Level 5 |
|---|
| 17 | 23 | 12 | -6 | 76 | 0.76 |
| 309, better than 97% at Level 7 |
| 7, better than 45% at Level 7 |
| 9 |
| 220, better than 89% at Level 6 | 5, better than 38% at Level 6 | 13 |
| 42 | 11 | 8 |
| team_zaundi14 | |||
|---|---|---|---|
| 174, better than 77% at Level 6 | 12, better than 76% at Level 6 | 15 | |
| 47, better than 26% at Level 6 | 24, better than 99% at Level 6 | 35 | |
| 83, better than 36% at Level 7 | 15, better than 85% at Level 7 | 13 | |
| hopza555Level 5Steam profile of hopza555 (opens in a new tab) | 95, better than 50% at Level 5 | 7, better than 53% at Level 5 | 13 |
| 210 | 15 | 21 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.