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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-_Kabuto13 | ||||||||
| 25 | 12 | 8 | +13 | 127, better than 99% at Level 9 | 1.95, better than 99% at Level 9 | |||
| 18 | 12 | 4 | +6 | 90 | 1.25 | |||
| 13 | 12 | 2 | +1 | 48, better than 1% at Level 7 | 1.02, better than 43% at Level 7 | |||
| 13 | 14 | 10 | -1 | 87, better than 76% at Level 10 | 0.88, better than 4% at Level 10 | |||
| BONES04Level 8Steam profile of BONES04 (opens in a new tab) | 13 | 15 | 11 | -2 | 81, better than 51% at Level 8 | 0.81, better than 3% at Level 8 | ||
| team_mur_mur_myau7 | ||||||||
| 29 | 14 | 1 | +15 | 120, better than 99% at Level 10 | 2.24, better than 99% at Level 10 | |||
| 13 | 16 | 9 | -3 | 82, better than 53% at Level 9 | 0.82, better than 3% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-_Kabuto13 | |||
| 254, better than 99% at Level 9 | 1, better than 12% at Level 9 | 5 | |
| 59 | 0 | 4 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 7 |
| 14 |
| 4 |
| -7 |
| 55, better than 1% at Level 4 |
| 0.57, better than 1% at Level 4 |
| 8 | 19 | 9 | -11 | 65, better than 5% at Level 5 | 0.40, better than 1% at Level 5 |
| 8 | 19 | 2 | -11 | 50, better than 1% at Level 8 | 0.40, better than 1% at Level 8 |
| 76, better than 48% at Level 7 |
| 1, better than 17% at Level 7 |
| 2 |
| 440, better than 99% at Level 10 | 3, better than 20% at Level 10 | 7 |
| BONES04Level 8Steam profile of BONES04 (opens in a new tab) | 306, better than 99% at Level 8 | 5, better than 41% at Level 8 | 5 |
|---|
| team_mur_mur_myau7 | |||
|---|---|---|---|
| 14, better than 8% at Level 10 | 12, better than 85% at Level 10 | 13 | |
| 365, better than 99% at Level 9 | 10, better than 76% at Level 9 | 16 | |
| 152, better than 95% at Level 4 | 7, better than 75% at Level 4 | 6 | |
| 177, better than 96% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 69, better than 38% at Level 8 | 0, better than 1% at Level 8 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.