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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_L1ustra_10 | ||||||||
| 20 | 17 | 8 | +3 | 93, better than 89% at Level 9 | 1.12, better than 74% at Level 9 | |||
| 18 | 18 | 7 | 0 | 75 | 1.08 | |||
| 18 | 18 | 3 | 0 | 79, better than 54% at Level 5 | 0.98, better than 59% at Level 5 | |||
| 15 | 20 | 6 | -5 | 66, better than 1% at Level 10 | 0.85, better than 4% at Level 10 | |||
| 13 | 21 | 7 | -8 | 81, better than 53% at Level 8 | 0.75, better than 1% at Level 8 | |||
| team_mallukebe13 | ||||||||
| 28 | 13 | 4 | +15 | 100, better than 96% at Level 8 | 1.98, better than 99% at Level 8 | |||
| 21 | 18 | 7 | +3 | 90, better than 87% at Level 8 | 1.17, better than 83% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_L1ustra_10 | |||
| 65, better than 29% at Level 9 | 21, better than 99% at Level 9 | 20 | |
| 150 | 11 | 10 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 14 |
| 11 |
| +3 |
| 80 |
| 1.09 |
| 14 | 19 | 7 | -5 | 72, better than 13% at Level 6 | 0.80, better than 3% at Level 6 |
| 14 | 20 | 10 | -6 | 87, better than 76% at Level 10 | 0.72, better than 1% at Level 10 |
| 26, better than 25% at Level 5 |
| 9, better than 77% at Level 5 |
| 5 |
| 10, better than 7% at Level 10 | 0, better than 1% at Level 10 | 0 |
| 5, better than 9% at Level 8 | 15, better than 94% at Level 8 | 16 |
| team_mallukebe13 | |||
|---|---|---|---|
| 215, better than 95% at Level 8 | 7, better than 54% at Level 8 | 12 | |
| 84, better than 43% at Level 8 | 22, better than 99% at Level 8 | 20 | |
| 231 | 18 | 14 | |
| 333, better than 99% at Level 6 | 2, better than 26% at Level 6 | 5 | |
| 283, better than 99% at Level 10 | 20, better than 99% at Level 10 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.