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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_alm9iq19 | ||||||||
| 24 | 19 | 5 | +5 | 71, better than 7% at Level 9 | 1.16, better than 84% at Level 9 | |||
| 27 | 22 | 3 | +5 | 71, better than 8% at Level 10 | 1.14, better than 79% at Level 10 | |||
| 25 | 24 | 11 | +1 | 87, better than 77% at Level 8 | 1.04, better than 57% at Level 8 | |||
| 21 | 24 | 8 | -3 | 65 | 0.94 | |||
| 25 | 29 | 10 | -4 | 97, better than 94% at Level 10 | 0.87, better than 3% at Level 10 | |||
| team_cripwalked-15 | ||||||||
| 35 | 29 | 4 | +6 | 108, better than 99% at Level 10 | 1.24, better than 91% at Level 10 | |||
| 27 | 22 | 7 | +5 | 87, better than 76% at Level 10 | 1.11, better than 72% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_alm9iq19 | |||
| 146, better than 46% at Level 9 | 8, better than 38% at Level 9 | 7 | |
| 1, better than 5% at Level 10 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 27 |
| 25 |
| 6 |
| +2 |
| 87, better than 76% at Level 10 |
| 1.10, better than 71% at Level 10 |
| 18 | 20 | 6 | -2 | 56 | 0.88 |
| 11 | 27 | 8 | -16 | 44, better than 1% at Level 7 | 0.46, better than 1% at Level 7 |
| 11 |
| 311, better than 94% at Level 8 | 5, better than 28% at Level 8 | 7 |
| 90 | 33 | 38 |
| 152, better than 44% at Level 10 | 37, better than 99% at Level 10 | 27 |
| team_cripwalked-15 | |||
|---|---|---|---|
| 221, better than 69% at Level 10 | 1, better than 10% at Level 10 | 2 | |
| 123, better than 34% at Level 10 | 9, better than 39% at Level 10 | 12 | |
| 164, better than 49% at Level 10 | 4, better than 18% at Level 10 | 11 | |
| 84 | 28 | 41 | |
| 184, better than 69% at Level 7 | 8, better than 45% at Level 7 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.