Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_leMake_9 | ||||||||
| 15 | 17 | 10 | -2 | 90, better than 83% at Level 10 | 1.10, better than 66% at Level 10 | |||
| 15 | 16 | 1 | -1 | 64, better than 1% at Level 10 | 1.03, better than 42% at Level 10 | |||
| 13 | 16 | 4 | -3 | 66, better than 1% at Level 10 | 0.90, better than 9% at Level 10 | |||
| 13 | 17 | 3 | -4 | 67, better than 1% at Level 10 | 0.81, better than 1% at Level 10 | |||
| 12 | 19 | 8 | -7 | 73, better than 15% at Level 9 | 0.67, better than 1% at Level 9 | |||
| team_nepopal_exe13 | ||||||||
| 21 | 11 | 9 | +10 | 84, better than 64% at Level 10 | 1.39, better than 97% at Level 10 | |||
| 22 | 15 | 5 | +7 | 93, better than 88% at Level 9 | 1.36, better than 97% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_leMake_9 | |||
| 247, better than 97% at Level 10 | 13, better than 87% at Level 10 | 10 | |
| 99, better than 44% at Level 10 | 3, better than 20% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 15 |
| 11 |
| +2 |
| 98, better than 96% at Level 10 |
| 1.04, better than 45% at Level 10 |
| 12 | 13 | 4 | -1 | 52, better than 1% at Level 10 | 0.87, better than 5% at Level 10 |
| 12 | 15 | 10 | -3 | 78, better than 32% at Level 10 | 0.82, better than 2% at Level 10 |
| 6 |
| 35, better than 14% at Level 10 | 4, better than 26% at Level 10 | 6 |
| 84, better than 36% at Level 10 | 11, better than 77% at Level 10 | 16 |
| 139, better than 71% at Level 9 | 18, better than 98% at Level 9 | 12 |
| team_nepopal_exe13 | |||
|---|---|---|---|
| 147, better than 71% at Level 10 | 5, better than 33% at Level 10 | 9 | |
| 143, better than 73% at Level 9 | 10, better than 74% at Level 9 | 12 | |
| 116, better than 54% at Level 10 | 4, better than 26% at Level 10 | 8 | |
| 70, better than 29% at Level 10 | 5, better than 33% at Level 10 | 4 | |
| 190, better than 88% at Level 10 | 8, better than 56% at Level 10 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.