Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_loierx6667 | ||||||||
| 18 | 17 | 4 | +1 | 105, better than 99% at Level 7 | 1.02, better than 44% at Level 7 | |||
| 15 | 19 | 5 | -4 | 88, better than 82% at Level 7 | 0.84, better than 5% at Level 7 | |||
| 14 | 17 | 3 | -3 | 66, better than 4% at Level 8 | 0.77, better than 1% at Level 8 | |||
| 11 | 16 | 6 | -5 | 63, better than 2% at Level 8 | 0.71, better than 1% at Level 8 | |||
| 8 | 17 | 2 | -9 | 48, better than 3% at Level 2 | 0.57, better than 4% at Level 2 | |||
| team_j0zz13 | ||||||||
| 26 | 13 | 4 | +13 | 101, better than 97% at Level 7 | 1.89, better than 99% at Level 7 | |||
| 19 | 15 | 12 | +4 | 115, better than 99% at Level 5 | 1.49, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_loierx6667 | |||
| 1, better than 10% at Level 7 | 4, better than 38% at Level 7 | 2 | |
| 157, better than 89% at Level 7 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 12 |
| 5 |
| +4 |
| 90, better than 87% at Level 7 |
| 1.20, better than 91% at Level 7 |
| 14 | 14 | 7 | 0 | 86, better than 72% at Level 6 | 1.06, better than 65% at Level 6 |
| 11 | 13 | 5 | -2 | 59, better than 1% at Level 7 | 0.92, better than 16% at Level 7 |
| 6 |
| 144, better than 82% at Level 8 | 0, better than 1% at Level 8 | 0 |
| 175, better than 92% at Level 8 | 8, better than 66% at Level 8 | 6 |
| 147, better than 95% at Level 2 | 4, better than 59% at Level 2 | 3 |
| team_j0zz13 | |||
|---|---|---|---|
| 29, better than 21% at Level 7 | 0, better than 1% at Level 7 | 1 | |
| 232, better than 99% at Level 5 | 6, better than 61% at Level 5 | 8 | |
| 1, better than 10% at Level 7 | 4, better than 38% at Level 7 | 8 | |
| 0, better than 1% at Level 6 | 4, better than 42% at Level 6 | 12 | |
| 85, better than 54% at Level 7 | 9, better than 76% at Level 7 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.