Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-TeXasPeek-10 | ||||||||
| 22 | 20 | 7 | +2 | 105, better than 99% at Level 6 | 1.28, better than 96% at Level 6 | |||
| 19 | 17 | 2 | +2 | 83, better than 77% at Level 4 | 1.11, better than 89% at Level 4 | |||
| 18 | 20 | 4 | -2 | 86, better than 85% at Level 4 | 0.89, better than 26% at Level 4 | |||
| 10 | 18 | 4 | -8 | 58, better than 2% at Level 5 | 0.72, better than 3% at Level 5 | |||
| 8 | 19 | 3 | -11 | 39, better than 1% at Level 5 | 0.48, better than 1% at Level 5 | |||
| team_Hoamyra_13 | ||||||||
| 19 | 11 | 3 | +8 | 78, better than 48% at Level 5 | 1.37, better than 99% at Level 5 | |||
| 23 | 18 | 9 | +5 | 116, better than 99% at Level 6 | 1.29, better than 96% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-TeXasPeek-10 | |||
| 49, better than 32% at Level 6 | 15, better than 94% at Level 6 | 17 | |
| 93, better than 68% at Level 4 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 17 |
| 2 |
| +3 |
| 91 |
| 1.09 |
| 17 | 15 | 6 | +2 | 74, better than 47% at Level 3 | 1.08, better than 90% at Level 3 |
| 15 | 17 | 4 | -2 | 76, better than 31% at Level 5 | 0.93, better than 36% at Level 5 |
| 3 |
| 14, better than 26% at Level 4 | 5, better than 54% at Level 4 | 8 |
| 53, better than 38% at Level 5 | 0, better than 1% at Level 5 | 3 |
| 88, better than 57% at Level 5 | 9, better than 73% at Level 5 | 17 |
| team_Hoamyra_13 | |||
|---|---|---|---|
| 18, better than 21% at Level 5 | 3, better than 34% at Level 5 | 1 | |
| 88, better than 53% at Level 6 | 11, better than 81% at Level 6 | 20 | |
| Sturu_23–Steam profile of Sturu_23 (opens in a new tab) | 0 | 5 | 13 |
| 161, better than 92% at Level 3 | 4, better than 57% at Level 3 | 10 | |
| 104, better than 66% at Level 5 | 4, better than 40% at Level 5 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.