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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-TeXasPeek-10 | ||||||||
| 22 | 20 | 7 | +2 | 105, better than 99% at Level 6 | 1.28, better than 96% at Level 6 | |||
| 19 | 17 | 2 | +2 | 83, better than 77% at Level 4 | 1.11, better than 89% at Level 4 | |||
| 18 | 20 | 4 | -2 | 86, better than 85% at Level 4 | 0.89, better than 26% at Level 4 | |||
| 10 | 18 | 4 | -8 | 58, better than 2% at Level 5 | 0.72, better than 3% at Level 5 | |||
| 8 | 19 | 3 | -11 | 39, better than 1% at Level 5 | 0.48, better than 1% at Level 5 | |||
| team_Hoamyra_13 | ||||||||
| 19 | 11 | 3 | +8 | 78, better than 48% at Level 5 | 1.37, better than 99% at Level 5 | |||
| 23 | 18 | 9 | +5 | 116, better than 99% at Level 6 | 1.29, better than 96% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-TeXasPeek-10 | |||
| 49, better than 33% at Level 6 | 15, better than 96% at Level 6 | 17 | |
| 93, better than 68% at Level 4 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 17 |
| 2 |
| +3 |
| 91 |
| 1.09 |
| 17 | 15 | 6 | +2 | 74, better than 47% at Level 3 | 1.08, better than 90% at Level 3 |
| 15 | 17 | 4 | -2 | 76, better than 31% at Level 5 | 0.93, better than 36% at Level 5 |
| 3 |
| 14, better than 27% at Level 4 | 5, better than 57% at Level 4 | 8 |
| 53, better than 39% at Level 5 | 0, better than 1% at Level 5 | 3 |
| 88, better than 58% at Level 5 | 9, better than 77% at Level 5 | 17 |
| team_Hoamyra_13 | |||
|---|---|---|---|
| 18, better than 22% at Level 5 | 3, better than 35% at Level 5 | 1 | |
| 88, better than 54% at Level 6 | 11, better than 85% at Level 6 | 20 | |
| Sturu_23–Steam profile of Sturu_23 (opens in a new tab) | 0 | 5 | 13 |
| 161, better than 92% at Level 3 | 4, better than 57% at Level 3 | 10 | |
| 104, better than 67% at Level 5 | 4, better than 43% at Level 5 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.