Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Tekhashi66613 | ||||||||
| 26 | 18 | 6 | +8 | 97 | 1.45 | |||
| 22 | 16 | 6 | +6 | 102, better than 96% at Level 9 | 1.33, better than 96% at Level 9 | |||
| 17 | 17 | 8 | 0 | 72, better than 8% at Level 10 | 1.00, better than 33% at Level 10 | |||
| 16 | 16 | 5 | 0 | 79, better than 42% at Level 9 | 1.00, better than 39% at Level 9 | |||
| 9 | 20 | 6 | -11 | 55, better than 1% at Level 8 | 0.52, better than 1% at Level 8 | |||
| team_Lukistuki11 | ||||||||
| 18 | 16 | 3 | +2 | 75, better than 19% at Level 9 | 1.09, better than 66% at Level 9 | |||
| 19 | 19 | 6 | 0 | 85, better than 69% at Level 9 | 1.00, better than 40% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Tekhashi66613 | |||
| 29 | 4 | 7 | |
| 193, better than 87% at Level 9 | 1, better than 13% at Level 9 | 5 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 18 |
| 10 |
| 0 |
| 90, better than 88% at Level 9 |
| 0.98, better than 29% at Level 9 |
| 16 | 17 | 3 | -1 | 66, better than 3% at Level 9 | 0.92, better than 14% at Level 9 |
| 16 | 21 | 6 | -5 | 69, better than 5% at Level 9 | 0.85, better than 6% at Level 9 |
| 80, better than 30% at Level 10 |
| 6, better than 37% at Level 10 |
| 8 |
| 179, better than 82% at Level 9 | 0, better than 1% at Level 9 | 1 |
| 71, better than 34% at Level 8 | 6, better than 44% at Level 8 | 6 |
| team_Lukistuki11 | |||
|---|---|---|---|
| 95, better than 42% at Level 9 | 0, better than 1% at Level 9 | 3 | |
| 108, better than 49% at Level 9 | 5, better than 34% at Level 9 | 3 | |
| 188, better than 85% at Level 9 | 18, better than 96% at Level 9 | 11 | |
| 0, better than 1% at Level 9 | 4, better than 27% at Level 9 | 6 | |
| 6, better than 7% at Level 9 | 4, better than 27% at Level 9 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.