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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_w1wi11 | ||||||||
| 22 | 18 | 2 | +4 | 82, better than 62% at Level 9 | 1.16, better than 83% at Level 9 | |||
| 17 | 20 | 4 | -3 | 83, better than 60% at Level 10 | 1.04, better than 46% at Level 10 | |||
| 17 | 18 | 8 | -1 | 85, better than 67% at Level 10 | 0.94, better than 17% at Level 10 | |||
| 13 | 16 | 8 | -3 | 64, better than 1% at Level 8 | 0.85, better than 5% at Level 8 | |||
| 11 | 20 | 4 | -9 | 61 | 0.62 | |||
| team_jenix1_13 | ||||||||
| 20 | 14 | 7 | +6 | 92, better than 88% at Level 9 | 1.33, better than 96% at Level 9 | |||
| 21 | 17 | 6 | +4 | 97, better than 96% at Level 7 | 1.14, better than 86% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_w1wi11 | |||
| 103, better than 46% at Level 9 | 1, better than 13% at Level 9 | 2 | |
| 62, better than 23% at Level 10 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 15 |
| 7 |
| +2 |
| 81, better than 60% at Level 9 |
| 1.07, better than 69% at Level 9 |
| 18 | 18 | 6 | 0 | 84, better than 71% at Level 9 | 1.02, better than 55% at Level 9 |
| 16 | 16 | 1 | 0 | 64, better than 1% at Level 10 | 1.00, better than 32% at Level 10 |
| 14 |
| 165, better than 73% at Level 10 | 24, better than 99% at Level 10 | 28 |
| 176, better than 84% at Level 8 | 0, better than 1% at Level 8 | 12 |
| 66 | 0 | 1 |
| team_jenix1_13 | |||
|---|---|---|---|
| 84, better than 36% at Level 9 | 15, better than 91% at Level 9 | 14 | |
| 80, better than 43% at Level 7 | 3, better than 28% at Level 7 | 4 | |
| 28, better than 14% at Level 9 | 8, better than 55% at Level 9 | 9 | |
| 167, better than 78% at Level 9 | 11, better than 75% at Level 9 | 15 | |
| 81, better than 31% at Level 10 | 16, better than 93% at Level 10 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.