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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NARGAS719 | ||||||||
| 30 | 23 | 6 | +7 | 82 | 1.56 | |||
| 31 | 25 | 10 | +6 | 100 | 1.25 | |||
| Vadia1907–Steam profile of Vadia1907 (opens in a new tab) | 28 | 24 | 5 | +4 | 75 | 1.12 | ||
| 23 | 26 | 12 | -3 | 85 | 0.86 | |||
| sahka203–Steam profile of sahka203 (opens in a new tab) | 21 | 28 | 10 | -7 | 81 | 0.83 | ||
| team__Psyhosis_15 | ||||||||
| 32 | 26 | 9 | +6 | 102, better than 99% at Level 4 | 1.13, better than 90% at Level 4 | |||
| 24 | 26 | 8 | -2 | 79, better than 75% at Level 3 | 0.97, better than 74% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NARGAS719 | |||
| 92 | 11 | 11 | |
| 53 | 1 | 6 | |
| Vadia1907–Steam profile of Vadia1907 (opens in a new tab) | 57 | 7 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 25 |
| 8 |
| -2 |
| 68, better than 29% at Level 3 |
| 0.90, better than 52% at Level 3 |
| 24 | 27 | 6 | -3 | 73, better than 63% at Level 2 | 0.84, better than 52% at Level 2 |
| 23 | 29 | 9 | -6 | 70, better than 40% at Level 3 | 0.80, better than 24% at Level 3 |
| 15 |
| 188 | 16 | 18 |
| sahka203–Steam profile of sahka203 (opens in a new tab) | 78 | 7 | 14 |
|---|
| team__Psyhosis_15 | |||
|---|---|---|---|
| 40, better than 36% at Level 4 | 5, better than 45% at Level 4 | 7 | |
| 51, better than 40% at Level 3 | 5, better than 52% at Level 3 | 15 | |
| RomkillesLevel 3Steam profile of Romkilles (opens in a new tab) | 143, better than 77% at Level 3 | 2, better than 36% at Level 3 | 6 |
| 22, better than 34% at Level 2 | 11, better than 80% at Level 2 | 12 | |
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.