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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NARGAS719 | ||||||||
| 30 | 23 | 6 | +7 | 82 | 1.56 | |||
| 31 | 25 | 10 | +6 | 100 | 1.25 | |||
| Vadia1907–Steam profile of Vadia1907 (opens in a new tab) | 28 | 24 | 5 | +4 | 75 | 1.12 | ||
| 23 | 26 | 12 | -3 | 85 | 0.86 | |||
| sahka203–Steam profile of sahka203 (opens in a new tab) | 21 | 28 | 10 | -7 | 81 | 0.83 | ||
| team__Psyhosis_15 | ||||||||
| 32 | 26 | 9 | +6 | 102, better than 99% at Level 4 | 1.13, better than 93% at Level 4 | |||
| 24 | 26 | 8 | -2 | 79, better than 77% at Level 3 | 0.97, better than 71% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NARGAS719 | |||
| 92 | 11 | 11 | |
| 53 | 1 | 6 | |
| Vadia1907–Steam profile of Vadia1907 (opens in a new tab) | 57 | 7 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| RomkillesLevel 3Steam profile of Romkilles (opens in a new tab) |
|---|
| 23 |
| 25 |
| 8 |
| -2 |
| 68, better than 28% at Level 3 |
| 0.90, better than 57% at Level 3 |
| 24 | 27 | 6 | -3 | 73, better than 63% at Level 2 | 0.84, better than 49% at Level 2 |
| 23 | 29 | 9 | -6 | 70, better than 34% at Level 3 | 0.80, better than 26% at Level 3 |
| 15 |
| 188 | 16 | 18 |
| sahka203–Steam profile of sahka203 (opens in a new tab) | 78 | 7 | 14 |
|---|
| team__Psyhosis_15 | |||
|---|---|---|---|
| 40, better than 33% at Level 4 | 5, better than 45% at Level 4 | 7 | |
| 51, better than 36% at Level 3 | 5, better than 53% at Level 3 | 15 | |
| RomkillesLevel 3Steam profile of Romkilles (opens in a new tab) | 143, better than 69% at Level 3 | 2, better than 38% at Level 3 | 6 |
| 22, better than 29% at Level 2 | 11, better than 78% at Level 2 | 12 | |
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.