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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_MDQ_X11 | ||||||||
| 23 | 17 | 7 | +6 | 114, better than 99% at Level 4 | 1.31, better than 97% at Level 4 | |||
| ky_homeLevel 3Steam profile of ky_home (opens in a new tab) | 21 | 15 | 4 | +6 | 84, better than 88% at Level 3 | 1.23, better than 96% at Level 3 | ||
| 15 | 19 | 6 | -4 | 74, better than 45% at Level 3 | 0.89, better than 36% at Level 3 | |||
| 13 | 16 | 7 | -3 | 62, better than 14% at Level 3 | 0.82, better than 24% at Level 3 | |||
| 14 | 19 | 5 | -5 | 67 | 0.75 | |||
| team_SLENDER----13 | ||||||||
| weakx__–Steam profile of weakx__ (opens in a new tab) | 20 | 17 | 10 | +3 | 108 | 1.25 | ||
| 21 | 17 | 6 | +4 | 91, better than 96% at Level 3 | 1.21, better than 96% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_MDQ_X11 | |||
| 114, better than 76% at Level 4 | 3, better than 41% at Level 4 | 4 | |
| ky_homeLevel 3Steam profile of ky_home (opens in a new tab) | 58, better than 49% at Level 3 | 7, better than 74% at Level 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 15 |
| 5 |
| +1 |
| 61 |
| 1.01 |
| 16 | 21 | 8 | -5 | 86 | 0.80 |
| 12 | 16 | 6 | -4 | 61 | 0.76 |
| 52, better than 45% at Level 3 | 0, better than 1% at Level 3 | 1 |
| 9, better than 24% at Level 3 | 3, better than 49% at Level 3 | 2 |
| 52 | 2 | 3 |
| team_SLENDER----13 | |||
|---|---|---|---|
| weakx__–Steam profile of weakx__ (opens in a new tab) | 49 | 14 | 17 |
| 13, better than 26% at Level 3 | 3, better than 49% at Level 3 | 5 | |
| 155 | 3 | 5 | |
| 101 | 3 | 4 | |
| 43 | 0 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.