Average CS2 stats at every rank
What the typical player at each rank looks like. Half the players at a rank are above these numbers, half are below. Ranks with too few players so far are filled in from the trend across the ranks around them.
| Rank | Rating | K/D | ADR | HS% | Utility dmg |
|---|---|---|---|---|---|
| Level 1 | 0.77 | 0.74 | 64.2 | 38% | – |
| Level 2 | 0.85 | 0.82 | 71.9 | 40% | – |
| Level 3 | 0.91 | 0.89 | 75.3 | 43% | – |
| Level 4 | 0.96 | 0.94 | 75.7 | 43% | – |
| Level 5 | 0.99 | 0.98 | 78.4 | 44% | – |
| Level 6 | 1.01 | 1.01 | 80.8 | 46% | – |
| Level 7 | 1.03 | 1.03 | 81.9 | 46% | – |
| Level 8 | 1.02 | 1.02 | 81.1 | 48% | – |
| Level 9 | 1.04 | 1.04 | 81.4 | 49% | – |
| Level 10 | 1.04 | 1.05 | 82.0 | 51% | – |
What do these columns mean?
- Rating
- HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
- K/D ratio
- Kills divided by deaths.
- Damage per round
- Average damage dealt to enemies each round.
- Headshot kills
- Share of your kills that were headshots.
- Utility damage per round
- Damage from HE grenades and molotovs each round.
- Where the numbers come from
- FACEIT levels: players sampled from the FACEIT rankings, over their last 30 matches. Premier and Competitive: match demos, where every player's rank is recorded. Each player counts once.