Average CS2 stats at Premier 0–4,999
The typical Premier 0–4,999 player has a 0.84 HLTV rating, a 0.83 K/D and 71.3 damage per round. Half the players at this rank are above these numbers and half are below. Based on 95 Premier players from uploaded and imported match demos.
Key averages
- Rating0.84Middle half: 0.68 to 1.06
- K/D ratio0.83Middle half: 0.65 to 1.07
- Damage per round71.3Middle half: 56.5 to 85.2
- Headshot kills40%Middle half: 30% to 54%
What separates Premier 0–4,999 from Premier 5,000–7,499
- Trades completed10% at 0–4,999, 15% at 5,000–7,499
- Accuracy on visible enemies29% at 0–4,999, 31% at 5,000–7,499
- Opening duels won40% at 0–4,999, 50% at 5,000–7,499
Every stat at Premier 0–4,999
| Stat | Average | Middle half of players | 5,000–7,499 average |
|---|---|---|---|
| Rating | 0.84 | 0.68 to 1.06 | 0.93 |
| K/D ratio | 0.83 | 0.65 to 1.07 | 0.90 |
| Damage per round | 71.3 | 56.5 to 85.2 | 77.8 |
| Kills per round | 0.63 | 0.50 to 0.77 | 0.70 |
| Headshot kills | 40% | 30% to 54% | 42% |
| Rounds survived | 22% | 18% to 27% | 25% |
| Crosshair placement (lower is better) | 6.0° | 5.2° to 7.3° | 5.4° |
| Time to damage (lower is better) | 461 ms | 389 ms to 511 ms | 445 ms |
| Time to kill (lower is better) | 691 ms | 587 ms to 799 ms | 734 ms |
| Shooting accuracy | 21% | 18% to 25% | 22% |
| Accuracy on visible enemies | 29% | 26% to 31% | 31% |
| Hits to the head | 15% | 11% to 23% | 16% |
| First-bullet accuracy | 23% | 18% to 28% | 24% |
| Spray accuracy | 18% | 15% to 20% | 19% |
| Counter-strafing | 58% | 46% to 67% | 60% |
| KAST | 71% | 63% to 78% | 73% |
| Opening duels won | 40% | 33% to 57% | 50% |
| Opening duels taken | 18% | 11% to 28% | 20% |
| Trade kills per round | 0.09 | 0.05 to 0.13 | 0.09 |
| Trade attempts | 21% | 11% to 26% | 22% |
| Trades completed | 10% | 5% to 16% | 15% |
| Deaths traded by teammates | 25% | 17% to 35% | 25% |
| 1v1 clutches won | 50% | 25% to 56% | 50% |
| Utility damage per round | 2.1 | 0.1 to 4.6 | 2.8 |
| Flashes that blinded | 50% | 33% to 66% | 43% |
| Enemies flashed per round | 0.15 | 0.04 to 0.31 | 0.13 |
| Blind time per enemy flashed | 2.6 s | 2.0 s to 2.9 s | 2.7 s |
| Flash assists per round | 0.00 | 0.00 to 0.00 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.33 | 0.21 to 0.50 | 0.25 |
| Grenades thrown per round | 0.8 | 0.5 to 1.3 | 1.1 |
| Unused utility at death (lower is better) | $265 | $109 to $340 | $261 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Premier 0–4,999?
Look yourself up to see, stat by stat, how many 0–4,999 players you're better than.