Average CS2 stats at Premier 15,000–17,499
The typical Premier 15,000–17,499 player has a 1.10 HLTV rating, a 1.12 K/D and 85.6 damage per round. Half the players at this rank are above these numbers and half are below.
Key averages
- Rating1.10Middle half: 0.85 to 1.34
- K/D ratio1.12Middle half: 0.84 to 1.39
- Damage per round85.6Middle half: 71.2 to 99.9
- Headshot kills42%Middle half: 32% to 52%
What separates Premier 15,000–17,499 from Premier 17,500–19,999
- Accuracy on visible enemies33% at 15,000–17,499, 34% at 17,500–19,999
- Spray accuracy19% at 15,000–17,499, 20% at 17,500–19,999
- Shooting accuracy23% at 15,000–17,499, 24% at 17,500–19,999
Every stat at Premier 15,000–17,499
| Stat | Average | Middle half of players | 17,500–19,999 average |
|---|---|---|---|
| Rating | 1.10 | 0.85 to 1.34 | 1.12 |
| K/D ratio | 1.12 | 0.84 to 1.39 | 1.14 |
| Damage per round | 85.6 | 71.2 to 99.9 | 87.4 |
| Kills per round | 0.78 | 0.63 to 0.94 | 0.80 |
| Headshot kills | 42% | 32% to 52% | 43% |
| Rounds survived | 27% | 21% to 32% | 27% |
| Crosshair placement (lower is better) | 4.5° | 3.5° to 5.6° | 4.3° |
| Time to damage (lower is better) | 388 ms | 327 ms to 449 ms | 378 ms |
| Time to kill (lower is better) | 600 ms | 494 ms to 707 ms | 584 ms |
| Shooting accuracy | 23% | 19% to 27% | 24% |
| Accuracy on visible enemies | 33% | 29% to 38% | 34% |
| Hits to the head | 18% | 14% to 22% | 19% |
| First-bullet accuracy | 23% | 17% to 29% | 24% |
| Spray accuracy | 19% | 15% to 23% | 20% |
| Counter-strafing | 66% | 55% to 77% | 68% |
| KAST | 75% | 68% to 83% | 76% |
| Opening duels won | 48% | 31% to 65% | 49% |
| Opening duels taken | 18% | 9% to 26% | 18% |
| Trade kills per round | 0.09 | 0.05 to 0.14 | 0.10 |
| Trade attempts | 26% | 19% to 33% | 26% |
| Trades completed | 14% | 8% to 20% | 14% |
| Deaths traded by teammates | 27% | 18% to 36% | 28% |
| 1v1 clutches won | 52% | 30% to 75% | 54% |
| Utility damage per round | 3.5 | 1.5 to 5.5 | 3.8 |
| Flashes that blinded | 53% | 37% to 69% | 55% |
| Enemies flashed per round | 0.25 | 0.09 to 0.41 | 0.27 |
| Blind time per enemy flashed | 3.1 s | 2.6 s to 3.5 s | 3.1 s |
| Flash assists per round | 0.00 | 0.00 to 0.02 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.38 | 0.17 to 0.58 | 0.37 |
| Grenades thrown per round | 1.6 | 1.1 to 2.0 | 1.6 |
| Unused utility at death (lower is better) | $236 | $120 to $351 | $226 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Premier 15,000–17,499?
Look yourself up to see, stat by stat, how many 15,000–17,499 players you're better than.